Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Again, awesome game. I don't really understand what "oblivious romance options" do. How are they different from regular romance options? Maybe there's a subtlety I'm missing since this is not my first language...

English is my first language and I don't know the difference ether.

(+15)

You the player know that Modred is getting romantic feelings for the character. Modred does not. Its letting you progress a romance without Modred realizing thats what they are doing, presumably culminating in a realization moment. 

(+12)

It's essentially you being shy/oblivious about your own feelings. It's a common thing in IFs like this to provide both a 'bold/direct' and 'shy/oblivious' option, which allows you to form a romance with a character in both ways. This helps for people who want to romance a character but don't want to be a flirt, and the player can still be 'pursuing' a particular character's route, but they are permitted to be shy about it, to be the 'pursued' instead, in some cases.

(2 edits) (+9)

Hit the nail on the head. I appreciate the options, as I usually don't like to play the obvious flirt. Or I can start with oblivious flirting at the start that progresses to bold flirting once the MC grows more confident in their growing relationship with the other character.

Or in this case, Mordred is still a young kid who hasn't yet hit puberty. Starting to like and be drawn to Galahad, but not yet aware that their feelings are the beginnings of a future romance.

(+3)

The way I understand it is that the options are meant for MC's who are dense enough not to notice themselves being a naturally-somewhat-subtle flirt.

I think its like when the mc doesn't realize or understand their own romantic feeling for an RO