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(4 edits)

Starting to experiment with data extraction: https://github.com/haroldo-ok/pocket-platformer-exporter

 The work-in-progress script above extracts the level/sprite data from the exported HTML into a JSON file.

Example exported JSON:  https://github.com/haroldo-ok/pocket-platformer-exporter/blob/07180426cd61af45f6...

(+1)

that's awesome! :)

Already useful as it is, even if you don't continue with this project.

Thanks! ;)

The script has been updated to generate a PNG spritesheet, too:

(+1)

:o nice!

Now, the script can also generate a Tiled-compatible TSX file, including custom properties and animations.

Example TSX file: https://github.com/haroldo-ok/pocket-platformer-exporter/blob/71daea0e84569760a9...

The tileset opened in Tiled:


(+1)

cool! thx!

The script now exports the levels into Tiled-compatible TMX files (only map layer for now; objects will be next):

https://github.com/haroldo-ok/pocket-platformer-exporter/blob/bb766f5f469b8c7ea8...

Original level:


Converted to Tiled (so far):


(1 edit) (+1)

looks like i will be able to convert few pp-games into godot soon…

Okay, now, the script converts the objects, too.

https://github.com/haroldo-ok/pocket-platformer-exporter/blob/529af051a304447580...


c∞l!