haha, thx :)
i'd like to make it too. but tbh that moveset is pretty powerful, and i don't know if i can think of enough hazards that will be difficult for the player to overcome. but let's see, i like the concept too :)
Unfortunatelly the sounds are gone for your game :(
The reason is that itch.io is blocking resources from google now. If you want to fix it, you can just import and export your game in PP. Also, music can be just uploaded in the tool now.
Just saying because i still enjoy this game, and music added a lot of value to it :)
😌
i also won't keep a secret about what i did for the fair competition.
i did everything you guys mentioned, but on the first cutscene, when the transition starts happening - press escape and restart the game.
that will let you continue from level 2 (well level 1, but no cutscene), but the timer will restart. that saves you around 2 seconds.
i would like to do all of it. Cutscenes, enemies etc. My main problem is lacking the time for it.
Also i don't want to do quick fixes, like 1 generic enemy, 1 generic weapon. Those things should be made flexible, so it's possible to expand them later, but such ground-work takes longer than a simple solution..
Thank you! :)
i was planning on doing a simple event system and hopefully some of your suggestions will be possible to do with it.
You can also already achieve "conditional endings" with coins and flags in case you've overlooked this feature btw. Place some coins and click on a set flag to make it conditional.