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the_l0bster

178
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235
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A member registered May 05, 2015 · View creator page →

Creator of

Recent community posts

haha, thx :)

i'd like to make it too. but tbh that moveset is pretty powerful, and i don't know if i can think of enough hazards that will be difficult for the player to overcome. but let's see, i like the concept too :) 

haha, you are probably talking about super3.

It never got finished. There was just a demo

That was really good! I liked the atmosphere and the metroidvania design. The game guides you well where to go.

Also really cool trick with the world map. I made a photo of it on my phone, which helped me navigate, hehe :)

Looking forward to the full game.

Unfortunatelly the sounds are gone for your game :( 

The reason is that itch.io is blocking resources from google now. If you want to fix it, you can just import and export your game in PP. Also, music can be just uploaded in the tool now. 

Just saying because i still enjoy this game, and music added a lot of value to it :) 

update: found all 3 stars :) i do know now

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Holy shit that way good! 

Very good level design and loved the twist! :)

Music was very catchy too

Cute game! :)

I like the vibes :)

Damn that was cool! 

Tricky puzzles i haven't seen before 

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that was cool! :) 

really enjoyed the lvel design.


Fun game :)

very hard too :D 

Amazing game!

i like how smooth the whole metroidvania part was. where the game guided you indirectly where to go.

Super enjoyable experience overall!

Nice game :)

Most levels took me a while to figure them out

Fun game! :)

I like how you used up all the "space" (no pun intended) in the big level, where each small area is a challenge in itself :)

Thank you! :)

that's up to you to decide :)  both is fine

same for me, about the clearing. i mean it's pretty obvious in retrospect because of the line effect. but idk. for some reason it was too much to comprehend in the beginning

😌


i also won't keep a secret about what i did for the fair competition.

i did everything you guys mentioned, but on the first cutscene, when the transition starts happening - press escape and restart the game.

that will let you continue from level 2 (well level 1, but no cutscene), but the timer will restart. that saves you around 2 seconds.

Fun game :) 639 is my current record 

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all rings run


well well well...

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hey, nice, it got music now :) 


I guess there is not much room for improvement time-wise in an auto-runner, haha. but here is my death-less attempt

 

Very cool as always! :) 

np, and thank you! :)

i found a bug i think. when you talk to the dog in the level with the lamps and the eggplants and don't collect something you need to collect, you can't move anymore.

great game besides that btw :) 

nice! Then i'll need to play again :)

Great game :)

Are there multiple endings? I got the one where it ended in the temple

Amazing game! So many smart ideas!

Pretty cool level design ideas :) 

not yet, but maybe i'll make it possible, because as soon as i'll create enemies, it would be better to be able to create enemies bigger than 8x8 :)

amazingly polished metroidvania :) 

Thx for making this game :) 

the level design is quite good and i like the sounds!

ok^^ do it :p

Ok. Give it a go. I think just making a goomba- style enemy f.e. isn't that hard. But creating f.e. an enemy you can adjust in the tool with different behaviour etc. is the hard part .. depends what you need..

i would like to do all of it. Cutscenes, enemies etc. My main problem is lacking the time for it.

Also i don't want to do quick fixes, like 1 generic enemy, 1 generic weapon. Those things should be made flexible, so it's possible to expand them later, but such ground-work takes longer than a simple solution..

Most fun i had solving a "crossword" puzzle :) 

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Thx for making this game! totally missed it.

The graphics are really good!

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Thank you! :) 

i was planning on doing a simple event system and hopefully some of your suggestions will be possible to do with it. 

You can also already achieve "conditional endings" with coins and flags in case you've overlooked this feature btw. Place some coins and click on a set flag to make it conditional.

:)

Very cute game and ending :)