but animations or asset packs (as in - few images) ?
hacknorris
Creator of
Recent community posts
is pixel art allowed? but like bigger one. like maybe manually placing pixels on like 512x1024 canvas or so.
like i seen you recommend 3d software and photoshop while all things i make i do only on laptop which runs linux and i'm quite bad at blender-like apps (unless you count goxel/minecraft-like apps, i'm mostly bad at textures, rendering, lighting OPTIONS - cause is simply too much, etc).
my preferred apps are like: pixelorama, gimp, krita, paint.js, lospec editor/piskel, maybe that goxel evetually.
i mean - making on paper i can too (and i even oftenly do that) but as far i read that's counted a sketch...
and a different subquestion - are animations allowed? like literal gifs (!not videos) i mean (eg. floating clouds, flying butterflies or animating a waterfall) .
and what about making a set of images? like people here make asset packs. could it count or too much?
like 2 weeks is for me too long and i'd be just simply bored (i mostly do one art per day, not per 2 weeks)...
since like always i have this problem with itch that if a game is first-person 3d (with locked pointer, including all types of games - mine/not mine, godot, unity, three.js , bitsy 3d , etc etc…) i can't use it unless they give a fullscreen BUTTON (no, not "fullscreen" option in itch settings. fullscreen as in fullscreen js api). exact bug is like mouse is pinned to top or bottom and only event of rotating view in ONE direction (afaik it's yaw) actually gets passed to game (i can rotate view of ceiling, for example). am i alone with this bug? persists even in incognito and i need to manually escape games iframe to open new tabs (and f11) to have games just playable…
browser - firefox 145.0.1
OS - fedora 42
additionally - ublock origin
did this small, pixellish thing (basically game of life but with 2 gravities instead of deaths/births). idk if counts: https://tylda.org/~hacknorris/t.html as far been looking at it myself after coding it looks basically like existing universe tbh…
muzyke to biore z darmoszek tutaj. albo kenney albo inni podobni. to też mi sie zdarzyło (za fri ale licencja, aczkolwiek to tam linijke w opisie/readme walnąć i finisz): https://retroindiejosh.itch.io/
reminds me of roblox obbys… and some games like jump king.
additionally - i recently play games with audio but for this one i needed to shut it off - ways too loud + not the best.
not saying that menu is itself glitched, doesn't launch in fullscreen so the only way to play is to shift-click on frame and open in new tab (while it should open in fullscreen, imo)…
yep, wanted to add exactly these things (various speeds, more audio, fixing jump cheat, possibly speeding up with levels and making speedup/slowdown "booster" work, etc) too but in 1 day it was impossible to do it bugless and if i make bugs it's mostly making things literally unusable and then i'm fighting days if not weeks to fix such so i decided to not do it.
thanks for comment, wanted to also add different audio for each level but also time didn't allowed :)
like if i started it earlier and got that idea earlier it'd possibly be in game but like… started doing too late…













