looks like i will be able to convert few pp-games into godot soon…
hacknorris
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ideas:
- level management (rearranging so you dont need to redraw all the game if you f.e. putted a level too early)
- cloning levels (like to not make a empty default scene but copy tiles from existing one)
- changing title fonts (not only default pixel one, even 3 fonts of current one, serif and sans-serif would be better than only default)
- being able to redraw mobile controls same as sprites in game
- ability to use custom hex color in color picker (right now its limited set of colors)
bigger (in style of corporation-made) 3d rpg about politics - things like ecology, lgbtqia+ people, color people, knowledge access/opensource (including even real life books like f.e. 1984 ), economics, etc… with fights and smaller (mainly logic, like alchemy) game, like really a controversial game which probably could be just taken off here and github if i'd ever do it…
not saying that probably it wouldnt help that world and one person even said that this idea is comparable to (insert here worst person in history) ideology, yeah…
but it will have its own quality too.
fun levels, related to things. or just harder ones. i have too much ideas for levels so im just putting it all in one…
it will be even divided in sections of levels…
(somewhen i needed to make something bigger than ≈ 20 levels…)
and even a little spoiler:

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1) i didnt said that im reusing assets, i only said im using scratch-like engine so i build games quickly (right now i have 50 level long game and i started doing it today…)
2) i meant to publish demo right now but wait to end of jam to publish full game (like i will fight in this jam by number of levels/game length and will update game every day up to end of jam)
3) its a new thing (even if few concepts i use again)
what if i will put already today as i joined (and today started doing) game which already is unbelievably big as for time i spent on it? like i use some scratch-like editor so i do it quickly but if someone'd play already today its already much…
also - is it good if i will put it here already today and every day add more levels to game up to end of jam?
idea - making title screens in the middle of game (only text, background and "enter to continue" text, like first or last pseudo-level)
why? - being able to write separately longer text inside game (visual novel-like) and not to use only npc's...
another idea - being able to scroll thru added custom elements cause right now it softlocks me at 12 or 16 tiles only...
yet another idea - being able to change appearance of border tiles (these grey ones)
probably also more vfx things but for these i actually dont have ideas...
i am gonna make games realted to things big corps and some corrupted govts doesnt like (for example herbal medicines, lgbtqia+ rights, colored rights,right to repair, right to knowledge, etc...) does that count? not exactly to kill/eliminate someone but to put such things to change generic people thinking and to help all society...