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haroldo-ok

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A member registered Oct 14, 2015 · View creator page →

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Maybe it could be wrapped inside an app.

Looks like an interesting tool; maybe the projects could be converted to other platforms 

Very slowly, but yes

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Thanks! I have no plans for that at the moment, but could be a consideration for the future...

Maybe a special edition..

Okay, I will take a,look at this later

Hello!

Hello! In the case of SAM, the git source code comes with the compiled executables (not very healthy, I know, but it's an old project :P)

So, if you download SAM's sources from Github, it will come with the executables.

Another alternative would be to use "twee2sam", as it includes a SAM distribution internally:
https://github.com/haroldo-ok/twee2sam/releases

Hello; version 0.14.0 introduces a Windows version:

https://haroldo-ok.itch.io/vcs-game-maker/devlog/714253/version-0140-is-now-avai...

Hello; version 0.14.0 introduces a Windows version:
https://haroldo-ok.itch.io/vcs-game-maker/devlog/714253/version-0140-is-now-avai...

(1 edit)

Nice! The idea behind implementing the "JSON" and "Tiled" converters was exactly to make it easier to import the data into other engines.

Thanks! It still needs improvement, though.

Yeah, the Electron wrapper would be a good idea. The custom sounds idea would require some more work, since the Sega Master System can't play digitized sounds without interrupting the gameplay, though it could be possible to ask the user to provide alternate, SMS-compatible sound effects.

Thanks! ;)

Hello; yes, there's a task to create a desktop version using Electron:
https://github.com/haroldo-ok/vcs-game-maker/issues/15

Hello; my current plans would be to implement most of the features required to properly use the standard kernel, and after that, start implementing DPC+ support. 

No problem! ;)

BTW, you might want to take a look at this year's entries; they are pretty great:

https://www.smspower.org/forums/f9-Competitions

Here it is! ;)
https://haroldo-ok.itch.io/river-strike/devlog/704975/version-07-is-now-availabl...

Thanks!

Yup, the only, so far. 😄

Hello! In the short term, then idea is to support the standard kernel; once that works well enough, DPC+ might be the next target.

Maybe some day.

Okay, thanks; seems that I would have to add some error logging facility to the tool in order to make it easier to reproduce this kind of problem:

https://github.com/haroldo-ok/vcs-game-maker/issues/56

Hello! What is the error that's appearing?

Thanks! I have been making improvements to the game, but I'm holding back their release for the SMS Power! Competitions 2024

Okay, thanks!

Hello! I tried to reproduce the problem by multiplying by a large number, and, while it did produce a compilation error, but it didn't come to the point of crashing.

Does some error message appear when you try to load the page?

Thanks! I'll try to reproduce it later.

Thanks! An Electron-based desktop version may be implemented eventually.
https://github.com/haroldo-ok/vcs-game-maker/issues/15

Thanks; I kinda forgot about that. https://github.com/haroldo-ok/vcs-game-maker/issues/55

Yes, you can either run the ROM on a Sega Master System emulator, or run it on a real Master System if you have a compatible flashcart.

That's correct, you would need a Sega Master System emulator to run it.

Hello! At the moment it is in a very early stage; in the feature it may implement some form of detection.

Thanks! :P

Thanks! :P

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Hello; Pocket Platformer Exporter does not have support for sound effects, right now

Thanks!

You're welcome; glad to know the tool has been useful! 😄

Good news: version 0.12.0 now has a panel at the bottom of the window, in order to display error messages:
https://haroldo-ok.itch.io/vcs-game-maker/devlog/645573/version-0120-is-now-avai...

Good news: version 0.12.0 now has a panel at the bottom of the window, in order to display error messages:
https://haroldo-ok.itch.io/vcs-game-maker/devlog/645573/version-0120-is-now-avai...