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Hello again! Well, at the moment, it's only capable of doing what bBasic's standard kernel can do, so, unfortunately, it probably won't be capable of shifting the pixels per scanline. It doesn't seem that the DPC+ kernel isn't capable of each, either.

Anyway, it will be interesting to see what awesome game you will do next. 😉
Please, keep us updated!

(+1)

Will do and hey even if we don't have the ability to shift the sprites. The increased sprites height is more than enough for me to do some crazy stuff.