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Yeah, when DPC+ support gets implemented, it will have support for multicolored sprites

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Nice, thanks! Also found another issue. I was trying to make my new game (GD2600, essentially a port of GD for the VCS) and sometimes when I just moved around the <div> placing block board, the sprites' frames were reset to default and the backgrounds auto-deleted themselves, only remaining the default background. But the code (thankfully) didn't get deleted along with everything else. But I think you should also fix this issue.

Thanks for the bug report. 

Okay, I opened the issue to look on that later:
https://github.com/haroldo-ok/vcs-game-maker/issues/135

Okay, one more bug squashed.

Version 0.32.1 fixes a bug where sprite/background edits where being lost if the user changed pages a fraction of a second after editing a sprite or a background.

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Nice, thanks! Also, I have a new suggestion for the tool. I don't know if it is possible, but maybe can you make it so that the rom size is changeable between 4k and 8k?

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Bankswitching could be implemented, eventually