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Thank you. Too bad I left very little time for level design (I always do this mistake), I was hoping to flesh it out as a puzzle game during idea generation but I had only 1 hour to design all the levels before the deadline, so I kept everything at an introductory level. That's why I didn't put "puzzle" in the tags but I will hopefully do it in the post jam version. Also, I totally agree about the vine monster speed, It also frustrates me and I will surely fix it in the post jam too.