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I liked the idea, liked the music, liked the visuals. But (I say this with the best intentions) tha game is not playable. Players want to control the character as quick as possible.  ...Or maybe it just have the hardest learning curve :D I gave it 10 minutes but I couldn't do anything. Maybe with something that stabilizes the robot when going up, or some way of fliping quickly...

But again, the idea is great.  


Thanks for giving it a shot. the controls are ultimately unique (especially for the arms) the real power in movement comes from the legs/rockets. the arms are used to right yourself and rotate effectively. Given time and experimentation you can get pretty good but of course I'm a creator so I'm biased. :P