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Really cool idea that could be expanded (making combo by pushing / holding / releasing the button with different timing). Nonetheless, it is sometime difficult to read the opponant moves and I win just by  keeping punching her like a machine gun. The character is super cool. Music too. I would be curious to see what will be post jam version.

thank you so much! Yeah the current idea is to create 4 characters who have slight variations on the punch, block, and break system. Like a character with a spiked shield and someone who restores health on a successful shield break. 

You're absolutely right too. It is tough to read the opponentes move and I'll certainly keep it in mind. My artist appreciates the nice words as well. :)