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(+1)

I liked the gameplay decision of not throwing the spear too far- Because you are vulnerable when you have to go get it!

Dropped health potions is a nice touch. 

I felt frustrated with the skeletons though since they do not give a visual indicator when they are about to fire, but really liked the designs of the other enemies. Nice job :D 

Thank you for a comment. Right now I see that skeletons are too strong as a starter enemy. They attack too frequent.