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The controls take a bit to get used to, but it is fun once you get the hang of it.  I like that the ball only does damage once you shoot it, and making it do damage to the player as well adds a bit of strategy.  It would be nice to have a bigger room to play in to avoid being trapped by enemies, but other than that, well done!

Completely agree, I'm testing a function where you are invincible for a second after relesing a charged shot, it improves it a lot, wish I had thought of it sooner but hey, thats game jams. And I'm gonna work on scaling thing a bit better. Thanks!