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(3 edits) (+1)

Really great idea about managing a single resource, interestng mechanics, self-explaining invisible tutorials and good learning curve, nice graphic style and sound. And that silent finale... I got goosebumps :D

It's so cool you got to the ending! Too often I focus on making the game mechanics and forget about the level design  until the last minute, this time around I spent almost half of the jam in the levels, so glad it came through! Thanks for commenting.