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| Criteria | Rank | Score* | Raw Score |
| Adherence to the Theme | #725 | 3.900 | 4.111 |
| Overall | #1287 | 3.057 | 3.222 |
| Design | #1470 | 2.530 | 2.667 |
| Originality | #1563 | 2.741 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Clearly needs more content, but I like the core idea of controlling the landscape instead of the platforming character. Also, it seems that the character slowly drifts off the cells he's supposed to bounce one... I missed a beat around 3.5k points and the blob just landed next to the spike and then jumped back up. It also seems like the pattern does change around 5k points with some spikes already being blocks. I would recommend moving that much earlier. At that point I was already convinced the game would never change and only kept going because I noticed the cursor and blob slowly drifted right on screen, so I wanted to see if they end up off screen at some point. :D
I like the graphics as well. Difficult game. I do think maybe some sort of feedback for when you've placed a block would be nice, might ruin the song, though.
This game was pretty fun, has a ton of potential, and a really stylish aesthetic. However, I could just spam the 1 button super fast and keep going forever. Adding an element where you subtract from the score if you press the button outside of creating the block could be a great fix.
Thank you so much for your feedback! Yes, we realized that too, but unfortunately we couldn't implement it in time. We'll definitely work on this when we update the game :)