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(+1)

nice comic style. The zombies visually felt a bit out of space because of their "realistic" look. Also it was hard for me to get a feeling if I was hit or not. Same with the zombies. And it was a bit confusing that I couldn't reuse weapons. Maybe it would have been a better idea to make disabled weapons disappear.

But still I appreciate the effort and the cool idea

I just grab a few assets for this jam, not put too much mind deciding which models to use. The hit response is actually not well developed yet, such as particle effects and camera shakes are not added to hit response due to time limit. Besides that, sometimes it will make people feel unfair for the buggy hit zone. These are the lacking still sets for me I've found during this jam. Anyways, thank you for your comments. I appreciate it.