yes, while I try to add more sfx, it's only two hours left I must to give up everything left and go straight to the deploy stage!
even311379
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I'd want to deploy in "web game" at first...
It works when I was start the project... and when final build for web.... it just breaks anything... and I have no time to fix that... so only to deploy in desktop... and with some magic to compile for Windows version!
I am working in Linux...., so maybe the crossed compiled version failed in your system?
I just grab a few assets for this jam, not put too much mind deciding which models to use. The hit response is actually not well developed yet, such as particle effects and camera shakes are not added to hit response due to time limit. Besides that, sometimes it will make people feel unfair for the buggy hit zone. These are the lacking still sets for me I've found during this jam. Anyways, thank you for your comments. I appreciate it.



