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(+1)

While killing the zombies with the chainsaw was pretty satisfying, the overall combat was quite repetitive. There wasn't a good visual feedback for when the enemies attack you, or UI to display your health.

I was aware of the ability to carry the radio, and be able to bring light with me, however I wasn't compelled to do so, since apparently I was able to finish the game just fine only with the chainsaw.

The visuals were pretty good, I enjoyed the aesthetics and the audio. 

The overall design wasn't very innovative, and you didn't used the theme of the jam in a very creative or meaningful way.

Thank you for the feedback!

Initially it was darker which would have forced you to use the boombox, I personally felt it may have been too difficult if you couldn't see at all as the character only has 90 degree rotations when using it as a torch - that was due to the time constraint!

The only one mechanic was the choosing your weapon/tool, particularly under pressure - perhaps we should have fleshed it out a little.