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What type of Game Assets are you looking for?

A topic by Notokapixel created Aug 27, 2023 Views: 1,559 Replies: 6
Viewing posts 1 to 4
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Hi guys! what type of Game Assets are you looking for when you are doing your game and need some art? What type of assets are more useful for you and which are the most searched? Maybe a 

  • HUD and interface 
  • Tilesets topdown or Sideview
  •  Characters (player, enemies, NPC...)
  • Item Icons (food, weapons...)

Tell me your thoughts!! ❤️❤️

Finding one or two sets of character sprites is easy however finding multiple sets of sprites which fit my design is hard.

are you talking about the style between different sets from different artists and the consistency of them ? 

Yes, one of the few issues.

The other is animation set. Not all sprite sets have same set of animations. Maybe one has run but the other doesn't, one has attack but the other doesn't etc.

Cool, makes sense. Maybe if you need more animations of a concrete character you can talk with the artist. In my case I tried to help the devs with some new stuff if it's required!

I’m curious about the answer in 2025.

I figure even if nobody is replying with specific individual requests, you can kind of tell what developers here want to have available by what game devs are releasing. 

I see a TON of horror games for example so horror themed assets are something I am prioritizing work on now. There are both 3d and 2d games and you can drill down with tags to try to get a sense of the proportion of various types of styles, etc. And then build to cater to what people find useful.

I am about to release an update to my little freebie blood fx pack for instance as that is proving popular and I will soon have both a free and a larger paid horror pack added, plus updates in various other areas. Lots of new texture maps, 3d assets, etc. Some of those are more general purpose nature, indoor items. 

My asset pack shop is doing okay, has made a few hundred $ in sales to date, has 129 folllowers and 17 five star reviews but it's been many, many hours of creative work getting there and much more is still there to do.

( matthornb.itch.io ) - my shop.