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The theme doesn't really come through with this game because holding one item or dying from one hit are pretty common as far as games go. I had difficulty playing this game for three reasons:

1) positions of the enemies don't reset upon entering a room.

2) the collisions make it difficult to fit in between tight spaces.

3) enemies can't be killed so you have to constantly move them.

(2 edits)

Thank you for the feedback. The reason why enemies can't be killed and don't reset their positions is that once you defeat the boss at the end of the game and get the jewel you need to return to where you started to win. Rooms which you may have breezed through may become challenges based on how you completed them and where the enemies were last at when you completed them when returning for the second time.