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Deleted post
(+2)

I'll second the request for a 'continue' short cut, but contradict the request for 'continuous movement'  Because the play field is a grid which distinct lanes it's better to keep the controls discrete, one tap moves one lane.  Moving the zebra continuously would make it very confusing and hard to tell which lane you were in.

Yes, you are right, but I'll take into consideration for SensibleGear, where the player drives a car.
Thanks you all for your feedback I'm learning a lot.