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A jam submission

Discovery IslandsView game page

Submitted by Vulkanos (@MarcKletz) — 6 hours, 55 minutes before the deadline
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Discovery Islands's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#164.1224.122
Concept (gameplay)#184.0174.017
Presentation (visuals)#204.2504.250
Adheres to jam theme#444.1004.100

Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 47 to 41 of 47 · Next page · Last page
Submitted

Really fun series of puzzles. The game is well polished, and the animations are very smooth. Nice job, 5 stars!

Submitted

Very engaging puzzle game! Really challenges you to think about different perspectives. Great entry!

Submitted

This is a great puzzle game! I love the idea of looking at a level in different angles to get a better view of things that are hidden, as well as the aspect of clicking things to trigger events in the world. The chest searching felt similar to a Where's Waldo type of game, really fun with a lot of great details! Would love to see more levels, or more chests that require other events to be activated so you interact more with the island. Awesome job!

Submitted

Cool concept! The little animations are very fun and the puzzles can be surprisingly challenging. Neat way to take the exploration towards hunting in a given scene. Similar to my game there is a clipping issue on the pirate island where you clip through the pirate ship that goes around the island but it's a very minor issue and does not take anything away from the game. Probably wouldn't have even noticed if not for the fact that the puzzle took me a lot longer than the rest.

Developer(+1)

Yeah! Some other people pointed that one out already! The clipping has already been fixed in my newest local version ;)

Submitted

I really enjoyed that! I did make the mistake of trying to play it on my Intel Macbook, and let's just say I have been to less enjoyable slide shows before. That being said I could play the first 2 levels and they were great. However, because of my computer's lack of performance, I did notice it looks like the amount the map rotates is based on how far the mouse moves between frames this meant in my case where I had long times between frames the map would whip around unexpectedly, I blame apple for that one though. You made a solid game.

Submitted

Short, but very sweet game ! Looks very polished.
Wished I could have played a few more levels, but for 48h, that's already a really decent amount of content.
Good job :)

Submitted

Very cute and well polished game, the level design is well thought out.
Great job!

Viewing comments 47 to 41 of 47 · Next page · Last page