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How exactly did you fix it, I'm having the same problem.

The skills are not being randomly chosen on your end as well for enemies? What about for actors?

It seems the enemy will only use the skill at the top of the list.   For example, I could not get the Goblin to use Body Slam until I put it as the top skill.   Also, Gnome won't heal even when they or their allies are at low health.   I haven't tried AI controlled actors.

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I did some more testing and other enemies still had the same problem. I honestly don't know if I fixed the first instance, in retrospect- I just had to work around it.