Oh cool , thanks a lot!
dariken
Recent community posts
Got an error when I tried to play the card that lets me revive monster cards for the second time in a match.
rmmz_managers.js:2032 Error: [object Object]addChildAt: The index 45 supplied is out of bounds 44
at SpriteDuelist_DuelCardController.Container.addChildAt (pixi.js:7970)
at Synrec_Duelist.js:7254
at Array.forEach (<anonymous>)
at SpriteDuelist_DuelCardController.updateCardLayering (Synrec_Duelist.js:7233)
at SpriteDuelist_DuelCardController.update (Synrec_Duelist.js:6560)
at Scene_Duelist.Scene_Base.updateChildren (rmmz_scenes.js:129)
at Scene_Duelist.Scene_Base.update (rmmz_scenes.js:52)
at Scene_Duelist.update (Synrec_Duelist.js:13936)
at Function.SceneManager.updateScene (rmmz_managers.js:2099)
at Function.SceneManager.updateMain (rmmz_managers.js:2059)

When ever I get a card pack and it trys to show all the cards I got at the end, I get this Error
TypeError: Cannot read property 'selectionCard' of undefined
at WindowDuelist_DuelCardData.drawMonsterATK (Synrec_Duelist.js:8527)
at WindowDuelist_DuelCardData.drawMonsterData (Synrec_Duelist.js:8493)
at WindowDuelist_DuelCardData.redrawData (Synrec_Duelist.js:8414)
at WindowDuelist_DuelCardData.setCard (Synrec_Duelist.js:8404)
at Synrec_Duelist_Pack.js:1837
at Array.forEach (<anonymous>)
at Window_CardViewList.updateData (Synrec_Duelist_Pack.js:1836)
at Window_CardViewList.update (Synrec_Duelist_Pack.js:1817)
at WindowLayer.update (rmmz_core.js:4231)
at Scene_PackView.Scene_Base.updateChildren (rmmz_scenes.js:129)
SceneManager.catchNormalError @ rmmz_managers.js:2032
SceneManager.catchException @ rmmz_managers.js:2020
SceneManager.update @ rmmz_managers.js:1941
Graphics._onTick @ rmmz_core.js:811
TickerListener.emit @ pixi.js:9093
Ticker.update @ pixi.js:9548
Ticker._tick @ pixi.js:9298
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
requestAnimationFrame (async)
Ticker._tick @ pixi.js:9301
The plugin was put in the latest demo.
rmmz_managers.js:2032 TypeError: Cannot read property 'off' of null
at Sprite_Animation.destroy (pixi.js:34744)
at Sprite_Animation.Sprite.destroy (rmmz_core.js:1978)
at Sprite_Animation.destroy (rmmz_sprites.js:1225)
at Spriteset_Map.Spriteset_Base.removeAnimation (rmmz_sprites.js:3327)
at Spriteset_Map.Spriteset_Base.updateAnimations (rmmz_sprites.js:3232)
at Spriteset_Map.Spriteset_Base.update (rmmz_sprites.js:3162)
at Spriteset_Map.update (rmmz_sprites.js:3379)
at Spriteset_Map.update (Synrec_TBS.js:16696)
at Scene_Map.Scene_Base.updateChildren (rmmz_scenes.js:129)
at Scene_Map.Scene_Base.update (rmmz_scenes.js:52)
