Interesting take on the tower-defense genre! I like that each tower comes with its own gameplay. It's also great to see so much variety within enemies! Animations are quite long though, changing position or weapon takes a lot of time. Despite that, the game is pretty merciful, given that enemies don't deal a lot of damage. This make a game last a bit long in my opinion, I wouldn't have been against losing earlier. But despite it I still had a bit of fun trying different weapons on these armies. Congrats for making this game!
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Tower's Last Stand's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #490 | 4.131 | 4.131 |
Overall | #778 | 3.721 | 3.721 |
Enjoyment | #938 | 3.495 | 3.495 |
Creativity | #1640 | 3.535 | 3.535 |
Ranked from 99 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this Tower Defense you play as the tower.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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