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A jam submission

Thief RedemptionView game page

A sleepwalking thief in a mission to fix his nocturnal robberies πŸ‘ GMTK Jam 2023 πŸ‘ Stay visible πŸ‘
Submitted by IndieGen, TibsJam β€” 57 minutes, 1 second before the deadline
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Thief Redemption's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#1634.1334.133
Creativity#2364.1754.175
Enjoyment#2763.9253.925
Presentation#2854.3004.300

Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A game about a thief that must stay in light and give back stolen stuff.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 35 to 21 of 35 Β· Next page Β· Last page
Submitted (1 edit)

Really impressive!

  • Good idea
  • Cute art
  • Great presentation
  • Good design and colors
  • Simple and good gameplay

Maybe... gameplay can be improve.  I think environment little empty.

Submitted(+1)

Wow graphics are simple but so good!

Submitted(+1)

The game looks and feels so good! The visual style is simple yet beautiful, the music choice is nice, and the gameplay feels just right! It did caught me off-guard that patrol people cannot push you, you you still collide with them when you go into them. Other than that, I would love to see more levels and mechanics being implemented. I see that you have a blinking laser beam, but I did not see you use it anywhere on the map as an actual obstacle.

Submitted(+2)

Your game is well-polished and executed. I love the cutscene at the beginning, cute and simple, helps me quickly understand the background and goal of the thief. I choose the medium mode but it is still challenging for me to take back the wallet. Great level design and great art style! Really enjoyed it!

Submitted (1 edit) (+2)

I like this comic at the beginning. The gamepad controls are good.
It seems to me that the rooms in this museum are too spacious?

I like how the guards stop me. arrrrgh

Developer(+1)

Thank you for your feedback :)
Yes, we will fill a bit more the scene for the futur :)
Guard can be frutrating! lol   
We will try top improve the contact with guards to limit this type of situation!

Submitted(+2)

Really cool idea! Love the audio design and the feedback! Great work!

Submitted(+1)

Seen some other takes on a reverse stealth game but this one definitely the most enjoyable. Such simple but fun premise

Submitted

The idea is really simple but you did it well was really fun to play ! Also the art is very simple but it works well.

A simple and effective game!

Submitted

Really interesting twist on the stealth genre and the art is spectacular!

Submitted

Impressive art and the gameplay overall is great! Really only things I'd change is resetting guard positions on restart so the player doesn't need to wait for them to get back. Maybe also make guard hitboxes a bit smaller as I've dashed into them quite a lot, but maybe that's just skill issue on my part

Submitted

Simple idea. Awesome execution. Mechanics are introduced very well and the game feels overall polished. Great stuff!

Submitted(+1)

Nice concept! The levels are creatively designed and fun to play. Also, new mechanics are introduced really well. The difficulty needs some balancing at times, but it's a great entry nonetheless. Would love to see a post-jam version of this!

Submitted

Love the art, and seems very polished for the short time of the Jam. Could use a more "happy" music, I think it would have fit better the game style.

Also, I forgot I had a Dash, maybe add a reminder during the first part of level?

Well Done!

Submitted(+2)

So far the best game I've played in this Jam.

The idea is absolutely amazing and is really intersting to play. It's somehow a normal stealth game but it focuses far more on the gameplay aspect because of the difficulty of staying in eyesight. This i8s such a good and faithfull twist on the formula that it really gets me in the mood of playing normal stealth games or even making something with a simmilar concept. And I just absolutely adore things that give a genre a unique twist while still making me want more of the original genre too.

There's also the way the game plays around with level designs to keep it interesting. I didn't expect that from a jam game and reminded me how much I love trying to keep engagement through unique level design. Only issue I'd have here is that I personally don't like the laser bars introduced at the end, their instantness just makes it feel too different from stealth for me.

The visual presentation is also just an absolutely perfect extra on top. the game is extremely easy to read and understand.

Really interested in seeing more levels.

(Also unimportant "glitch" I experienced: I could only dash into cardinal directions and up-right, the other combo-directions weren't possible to me, I've been using the arrow keys, when I tested it out on WASD it did work fine, so it might just be my keyboard not liking that combi of letters)

Developer

Thank you very mush for your feedback!
Indeed, we can rethink the laser which deviates slightly from the original gameplay.

Submitted

Charming and well made premise.

Also, taking "Please look at me, I'm undoing my misdeeds" to a whole new level.

Viewing comments 35 to 21 of 35 Β· Next page Β· Last page