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A jam submission

Untitled fish gameView game page

Our GMTK game
Submitted by Young Folks Studios — 10 hours, 19 minutes before the deadline
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Untitled fish game's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#17873.4783.478
Presentation#19753.3483.348
Overall#23003.1593.159
Enjoyment#30972.6522.652

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You control not the fisherman and fish, but water and enviroment. Click on the water, and with the mouse held down, move it in the direction you want the fish to go.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

It's a cool game with some interesting details.

In this game I liked the graphics which looks like from Playstation 1.

Core mechanical also makes cool but it's clear that control also was maked for mobile control. 

And I'll wait the version for mobile devices :-)

Submitted(+2)

Flow like water.. haha! Nice game concept, bomb throwing fishermen certainly upped the ante! Good job! :D 

Submitted(+1)

Good game I feel Finding Nemo coming back to me!!! Just Keep Swimming! Just Keep Swimming!

(+2)

feel myself like a fishhheeesh

Submitted(+1)

A very fun and silly game!

Submitted(+1)

For anyone wondering, you can click right on the fish, then drag in a direction to direct them!  You can do the same with crates to move them outta the way.  This game was fun! 

Submitted

Interesting Game! It is a shame that controls are either broken or I am not smart enough to understand them but I don't think I am the only one. Drawing the currents with the mouse next to the fish only seemed to work occasionally. However, besides that, I feel like this game could be really fun if polished. Well, Done! 

Submitted

Controls and gameplay were confusing, to the extent that I was sure I had somehow missed some instructions somewhere. I eventually figured out that I could draw currents with my mouse, but I'm not sure they ever actually did anything? So I couldn't figure out how to actually participate in the game, but the visuals were solid!

It took me a while to figure out that I wasn't playing as the current, I was playing as the school of fish. By the time I'd figured that out and could actually control the game, I'd lost all but one.

So cool concept and good visuals, but I found the execution a bit confusing.

Submitted

Highscore of 150! I don't know if it's high but I know that going around on yourself it's overpowered! 

Submitted

Couldn't Understand The Controls, I Prefer Explaining Them In The Description Instead. I get the idea of making the player play as the water flow but without any other instructions the game is unplayable.  The Art Is Good And I Like The 3D Parts.