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It was super difficult to hit the time on exactly 2 seconds. I figured out that the green beam reduced my current time which helped, but still it was fractions of a second in difference each time. It would be cool if I as a player had the ability to slow down time in order to help me hit the flag at the right moment. Your graphical and audio assets were awesome, it really made the game a coherent experience! Well done! :-)

I hope you have had a great jam, and if you have the time, we would love to hear what you think about our game, Potion Panic.

That is true that the difficulty is tight it is intended as such to give people a challenge since there are only 3 levels on this gamejam version.
Later on there will be many more with more time altering shenanigans.

I'll be sure to try out your game too once I've gotten enough sleep :D