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(1 edit) (+1)

Thanks for the info! Two things right now:

Can walk forward onto the vine, but can't climb back that way:



Is there a way into the other room of this map?


EDIT: Also, one of my fave feature from A Very Long Rope To The Top Of The Sky, is a character that can be interacted with to tell you what zones any unopened chests are in. You could try that with all your loot spots. Not sure how hard that would be. Just an idea, not begging for it.
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Good catch! That one was an easy fix, I'll have it shipped with the next patch along with the fire tile issue. (In the fire tile's case, I left out some region IDs and that probably messed it up. Oops.)

The room on the other side doesn't have a way in as of the current update.

(+1)

Got all the Life Gems, I think. 158 HP!

In "Issues"...

1. Wearing Great Vim Crystal, Earth Affinity, and Nature's Boon gets a Starting Rock Wall that lasts 2 turns, instead of 1? This synergy is mentioned nowhere?

2. Cursed Coronet + Earth Affinity = 70% Earth Amp + 20% Water Amp? Coronet is never said to give Elemental Amps? ... That might also fix it combining weird if I add Sage Cloak to get the weird number of 89% Earth Amp?

(1 edit) (+1)

The Cursed Coronet issue was an easy fix- some notetags snuck in. I'm investigating the Vim Crystal/Earth Affin/Nature's Boon thing now- but it's probably similar to the Lucky Lass issue. (I may potentially buff Nature's Boon to affect the entire party and have two turns anyway.)

As for the treasure detector idea... hmmmm. I'd really have to go back and go over a lot, but it would make for an interesting item! Maybe I'll make it a sidequest reward later.