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Malandy

1,218
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A member registered Aug 18, 2019

Recent community posts

Funny patch notes though! Nice!

Skyward Sanctum Entrance still has NPCs where they probably shouldn’t be after their parts are done?

I don’t get the logic used to set the dark in the dark way to enter Brumar, whether it should stop once the Brumar stuff is done, or always happens when I enter that way…

Ooh, I saw some of those, I think, but just thought they were being saved for the next update, where they’d be worth changing to reflect the plot moving forward…

I’ll download tomorrow and see if I spot anything old-new and report back!

Thanks for the fixes! And whoever reported them!

Good luck with the dungeon!

Cool! Elemental energy flight makes sense, because physics doesn’t! heh

Yay! Congrats for less bugs!

Cool artificial ecology etc!

May your work next week go well!

Oooh. That’s nice! Probably the 4 rocks in a perfect position to be taken out by a bomb in the empty middle, that kept throwing me off!

Thanks! May no other player have as much problems as me, and have fun gam mak in future!

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Is your solution this? If I kept trying, my key presses might eventually get fast enough to win, but I might need to frame-perfectly step into the last explosion once it goes off. My current best is just “in the exit way right when the bomb goes off”, and I’ve used all my load… Still involves Secret #1… Is there a way to get the coin without Secret 1 nor 2? hmmm.

image

image.png

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How I figured out my solution for Secret Level Well, the thing about the secret level is due to the Explosion Speed. You have 10 seconds, the bombs either cross 2 straight line tiles in 1s, or 3 in 2s, or 2 diagonal in 2s. If you want the explosions to cross ~20 cells if you measure vertically and horizontally, under that time limit, then the 2 tiles / second Cherries is the only way to go.

Maybe there’s a way with Diagonals, to cross less distance overall, but then I’d be moving the explosions in a way that I can’t cross myself, because of that big gap to the left of the exit… But can’t see easily see a solution that involves diagonals…

More accurate description of my solution: Cherry, Trusted, Cherry, Cherry, Trusted, then all Cherries. But investigating using a trio of Trusteds in a row… Yep, that works too, instead of two Cherries between Trusteds.

A.k.a an 18 Load solution.

Now to see if I can find the alternate solution for that 16-load room.

(7 edits)

Ugh, tried for days, and my browser crashed, while I was solving it…

But finally got past the second to last room, with its coin.

My solution Using one of every type of bomb, except Square one.

Is it even possible to get that 12 Limit room’s coin without having gotten all the Secrets?

Would be nice to say that the final room’s gimmick isn’t an immediate loss. I do wonder if I’ll be exploiting its countdown to eke out a survival…

And nope. Just got through it plus coin by using:

My solution Multiple diagonals and no Long, one Cherry for the bottom path, and a Trusted to trigger that... A Square to get to Coin rock...

Ooh, cool speech at the (end?)

Blow suff up > blow stuff up

alike humans > like humans

Ooh! Extra stage! Cool use of Maidrobotfactory red!

Why have that big block in the extra stage block my cursor?

And that was one of the easiest stages! Just needed to avoid the distractions! Woo!

My solution Cherry, Trusted then line of Cherries right that turns up.
(5 edits)

Woow I can walk right onto the exit tile and still die. And got past it with a slightly different solution.

First room after Secret #2:

Click the arrow to see the image

My solution

image.png

</p>

And placement order matters, if I put 4 cherries around a rock, and light 1 and 2, depending on the order I put 1 and 2, they might light 3 or 4. Advanced!

4 3R1 2

Ooh, dwarfs! Congrats on inspiration!

Brill making her mark on land, sea (sorta, all her encounters there have been violent), air, and underground!

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Finally got past Secret #1, with 0s remaining! Yay! Reward! Now to continue! heh.

Why’s it even matter if the reward can Pierce?? Hmm. Well, got Secret #2. Secret #1 is rarely useful, but it’s nice! And Secret #2 is situational but cool! Really needs brains!

Post Secret #2 cutscene typo?:

sent you there for a different> sent you here for a different [?]

Fun that I thought to interact with that statue! Well, gonna sleep now.

Merry Christmas in advance too!

(7 edits)

Thanks for the patch! Hope next week is better!

THE GASTRONOMICON is such a fun guy~!

Ooh, and deeper menu text! Cool! … Heh, KAIROS!

And now trying to fill up my stored buffs. Didn’t know Delicious Apples stack in time… And nicely restricted heh

(1 edit)

Good luck with the next patch! A bit of weirdness from me:

Walking to this spot and immediately trying to move, gets a bit of lag that goes away if I wait a bit??

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And now the really long Option in the shop is the “Optionally mix” one, where it’s cut off after the price.

The +5 Attack one is just barely cut off, missing the “k)”. Thankfully, “Atk” has been used in at least the Defiant Sallet?


Bestiary for the assistant works now!


Looking through my Gear in the inventory, since I remembered more inaccuracies existed, I think… Found a new one: Lucky Plank says Block Strength 27, but actually is Block Strength 25, if I’m following how Shields work right.

The Crowns seem to give an unstated +5 Block Speed?

Vintage is Delay 15%, but says Delay 10%?

Hmm… Was using the Thunder Immune “Rock Mimic” to get Star Force, but Thunder Punch-ed it like someone who doesn’t know Pokemon… And yet it still dealt 2 damage? Not the Minimum of 1?

Shouldn’t it deal only 1 damage? Mythril Targe, Crimson Circlet (why did I put that on?), Orc Warmage Coat, Double Dragonstone, Crystal Capacitor (Unactivated), Attack Focus x12, Master’s Gift, Extra Edge, Mighty Signet, Restoration, Battle Brooch, Catch Up, Thunder Affinity…

I have an Attack of 66 and Thunder Amp of 175%…

Oh! Thanks for fixing! Downloading now…

(2 edits)

Downloaded, and installed…

Left the dungeon, all the way back to the overworld, and came back, still no bestiary. … I assume it has something to do with how the boss is there even though the quest is done?

Okay, the shop’s options I think did get shorter, but still too long. Maybe change “Available” to “In” and “Optionally mix with X” to “Can add X too”

At least there probably aren’t any other issues… Although I haven’t gotten / tested the Stoutheart Shield. Maybe that would make the last goblin easier. hmmm

Hope you have a good night…

Thanks for keeping me notified! Hope you have a good day!

(21 edits)

EDIT: Okay, not sure where the Bestiary Entry 342 or 344 is, but I probably shouldn’t be able to fight the Estate boss after beating him. OH! 344 is probably the enemy that fled! No defeat, no bestiary entry!

I put an equipment list at the end of this post, in-case it helps debug any weirdness I’ve seen. Also, my Astra was Poisoned and at 1 HP, so she got Friend Defender all the time.

Strat was for Brill to Rare Treat herself to max power, then just keep Blocking, while Astra would alternate between Strange Energy on the Right one, and Mend / Cure Brill. When Right was down, do similar for the left, replace healing Brill with shooting with Arrows too, since Brill should be basically safe.

Ooh. The Stoutheart Shield guardian is still alive. Good! Now I can get my last Burmar Bestiary… Er… If I can beat them… heh. Not gonna think about that now. Goblins are easier. Hopefully. Quests unlocked! Cool! Great dialogue! mmm. Cheese and mushrooms! Skyrim and Oblivion jokes! And dragons! heh. … Cool! The Mimic Moorage is counted as a nation! Well, it has laws… I was right in my guess in why I was being pointed this way!

So, the side passage in Brumar with the invisible blocking things is supposed to be like that? Given that it’s safe now and still looks like that…

Yay for Drain fixes! … Oh. It still uses that damaging move, just doesn’t result in healing. Well. That’s smart. Annoying, but smart! Heh.

Devourer acts weird with Friend Defender when it targets my friend? Deals two instances of damage?

Frostfire Breath… Says it deals 4 turns of Frost Burn? But isn’t shortened by Time Heals All… Good thing I have Status Ward! At the end of the battle, I noticed it sometimes dealt 2 points of damage, I couldn’t explain, especially when it stopped dealing non Frost Burn damage after I Rare Treated all the way.

Astra’s Cure gives Brill some 5-turn effect? What is it? It doesn’t seem to be Poison Prevention, if that’s what it’s supposed to be?

Being unable to Counter Punch against the Lowering Rending Claws because it Lowers my Block before it finishes. mmm. But, it sometimes seemed to not Lower Block at some points? Maybe when it targetted Astra while Friend Defending? Or if it was against Cestus-Blocking Brill?

Audio interesting: If I don’t finish the loot summary before the Win audio finishes playing, the battle music comes back. Was surprised by this loot.

And I never made the connection that “All damage reduced” effects like from Mythril Thread Robe were working on Devourer. That explains a lot!

Minor issue: Sampling outside the Skyward Sanctum while undisguised, still uses Disguised Brill to say “There’s nothing to sample here”.

Just warping around because Concealed Prison is still the easiest way to get back to Cloudtop? Or maybe that’s just me?

Aww! Taking the kids to places gets cutscenes! Sweet! Hope I land back in the orphanage after, since I stored all the spots. Nice! ooh, Elicia didn’t take her sack of cash! heh.

What luck and fate this quest completion is… And I said that before Mavra said her piece! Cool!

Elicia’s drink stand! Cool! But the names are also too wordy?

Can mix her drink with the nice inn… Not amazingly powerful, but cool!

And Devourer wasn’t used enough that it was an insurmountable issue even if I didn’t deploy Warped as a mitigation against it! heh.

Heh, “Imposssibble”. word slur funny. Maybe too many B-s. “Impossible”.

Final loadout: Imperial Cestus, Defiant Sallet, Mythril Thread Robe, Double Dragonstone, Bag of Treats, Status Ward, Master’s Gift, Extra Edge, Mighty Signet, Time Heals All, Tough Shield x7, Restoration, Battle Brooch, Catch Up, Illusive Rune, Shield Generator, Friend Defender, Magic Toxin Filter

Thanks! Downloading now!

VS Code! Never would’ve thought of that when I thought about gam mak! But I guess it’s all JavaScript in the end, heh.

Thanks! Good luck! Or sleep well, I don’t mind!

(17 edits)

BUG: Heal Block doesn’t stop Devourer from healing. Which stops most of my strats in their tracks, anyway.

How is its damage determined, anyway? Doesn’t seem to be a straight 1/2 of any HP value, dealing ~80 damage when my HP is Rare Treat boosted to 200+… I guess Master’s Gift boosts “Base Max HP” as well?

Thanks! Made it to the Duality, the only issue in that fight is that Devourer seems to go right through all my defenses? Although, given that the move doesn’t actually have an Attack value, perhaps it’s supposed to?

Not even Heal Block prevents them from using it. hmmm. Okay, maybe I shouldn’t do a High Defense Aegis strat no blocking… Actually, thanks to Mend, this should work anyway. Frostfire’s the more annoying thing. … At least Warped Chainshirt works against Devourer. Although in a weird way. Repeated Devourer-s get a different amount of damage each time, 25 if no active Warping damage, but 50 if there is, with healing to match, unfortunately.

At least I have a solid strat for taking out the other half. Annd using Brill as a meat shield while Astra shoots them down, actually has potential. Tomorrow. If there’s no patch after I get playing. This is a (half?) hour-long strat-ish.

Minor visual thing: Conversation with Lady Vera’s dialogue uses the top of the screen, not the bottom?

Ooh, the Dualities’ positions are flipped compared to how they’re presented out of battle. heh

(2 edits)

Okay, whatever’s causing duplicate hits when using Friend Defender, isn’t a Warped Chainshirt issue, at least.

Oh, and coming back up from the Lower Subterrane has a ghost Aida talking to me. Well, at least the only missing Bestiary entries I have are the Brumar ones and the goblins.

Vae’s still in the Subterrane entrance, but that’s minor… Apparently there’s more changes in the East Wing, if that student is right, but leaving to finish this part of the update.

Was almost about to ask you where the guy was. Good thing I looked everywhere! Now to Brumar!

I think Drain Slam didn’t trigger my Counter Punch??

And my first battle against the second tier Red enemy is only hitting me with the Status Infliction attack? And Check says it should Drain 10, but the Red enemy is getting 20 HP every 10 damage I’m taking from their status?

Lol Drawbridge down and my Raft is floating in the bridge.

The Green Guards probably should not be outside greeting me, currently…

Found the third-tier Red enemy. The heck? How is Astra’s defenses good enough to make Leech Life deal 0 damage without needing to block??

Annd it’s not 10x HP restored, it’s 1000? At least if the 5 damage into 5000 Restored is right?

Annd Leech Life isn’t triggering my Counter Punch. Okay, stopping here until these enemies aren’t such an annoyance. Especially since I can’t just run past every enemy.


And finally used Strange Energy enough to see that it stacks! heh. Much easier to fight two Formidos now that I know that!

(3 edits)

Didn’t download this update yet, and unless it secretly fixed the following, no point, since this is the last thing before I have to return Astra to her correct spot, heh.

Just finished the quest stuff in the Lower Subterrane, but now I can’t go back in and fight Formidos, although the way is open?

Heh, and can’t use my post-Lower boss save because no turning around! Haha! Nice!


Well, at least we got Vae’s full name. Or did we already have it? This is the Names update! Got her name, got Brill’s dad’s… I wonder what her mom’s name is / was…

Verily! heh. Illusionist! … Radiance, Brilliance, what’s her mom’s name? hmm… Actually, it wouldn’t be in-theme unless she totally changed her name if they married or was lucky that her name fit…

(15 edits)

Barbaric Blow has an unstated Block Removal feature? Heck, the boss did nothing else.

Bestiary implied there was something up. Nice final cutcene music! heee


Okay, big problem? I just beat the Formido mob guarding the Warped Chainshirt, and then it immediately revived and attacked me again? Well, this is an interesting way to lose Astra’s help, but eh.

And can Aida even survive a Death Stroke without external help? She has 105 HP, but takes 114 even when the Death Stroke is blocked? I guess that’s really a sign to run. heh.

And trying for a second green chest. Should these enemies be able to see me through walls? Well, just need to place myself better. Got the thing!

A few corners of the maze walls aren’t filled in, but to the third “demonic castle” level! And that second floor has its stairs up vs. down graphics switched? Or freaky space distortion heh?

And that mass of Images, I accidentally managed to lock it in where I was sealed in by Formoidos in a previous saveline!

Threw Holy Water at the boss, dealt 2 damage. The flame pillar that I assume is the shield, is still up, and so is the round icons that I assume is its icon. … And that shield can’t block Star Burst? Or something. Either that or Overload was good enough to deal over 170+ with the shield up with only like 30 Starforce?…

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EDIT: Ooh, didn’t know that the Cestus gave a Counter, not an action. That makes it much more useful! Maybe indicate in description?

Not sure Warped Chainshirt works right with Friend Defender, but Formidos aren’t the best testing enemy.

Not blocking, I took 63 damage from a Death Stroke, then have a 66 damage Warping?

And blocking, I take double 28 damage?

…Really think Friend Defender is slightly broken, dealing double damage at some points?


Yeah, the Warped Chainshirt was the only reason I stuck around / save-trapped myself to face the Formidos. That would make sense as what I’m seeing, if that uses the purple-colored icon.

(8 edits)

Wait… Where’s the Formidos’ Blight Infliction coming from? That’s not listed on their Check stats?


And I assume…

the other important part The flaws are the monsters inside. Assuming Worm is 1 and Lurker is 7. I was just punching in combinations by having it as 8, but went looking at its leg count more precisely.

Or maybe it’s just 1 for Yes Obvious Monster and 0 for no obvious monster? Observe… Count the eyes??

Oh, or the cracked tiles…?

</p>

And that was it!

Brill's weird (buggy?) wordsIs the correct result still supposed to have Brill say the same line as a failure?

Oh, yeah, I never would’ve figured that out. I thought it was more direct, like:

The word could've been Eefreet or Djinn etc,

And the way to do this is https://www.w3schools.com/tags/tag_summary.asp while having the account setting “Prefer Markdown input where available” active.

Dinner now, and thanks so much!!!!

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This combination lock is so hard… One issue is that I can interact with the sign from any direction, but:

click the arrows to open the spoilers ahead…

given what it's talking about... A.k.a the shape of the earth, I assume it's supposed to be read in the proper way, with Brill facing it, and the tiles on the ground are probably Diamond(s)...

Reverse its message? DNOMAID… Behold the Flaws? Ah. DIAMOND

IAON… I is 9th letter, A is 1st, O is 0, and N is ???? Maybe 9 for Nine??

But that’s not within every letter, though. And every letter should be flawed in some way? And nothing implies that letter case should matter…

And that’s just one option…

There's how the room

loops, which made me think of 8-s and 0s…

</p>

And more likely bad guesses are:

bad guesses

Something to do with Dragons, because that’s the unique stuff / tiles here

</p>

Unlikely that I’ve figured it out and the lock is bugged. Probably that I just haven’t figured it out. heh. ~40m before dinner, but will I keep trying today? ehhhh

(5 edits)

Vae: I’m ,just here for > I’m, just here for


Forgot all about the B key… Seems not useful, but interesting!

And it works! I’m not stuck if I go in anymore!

… And now looking at where the enemies are after I reload… I think I moved the bottom most of the patrolling reds after it lost focus of me. Now it’s patrolling right-er of where it normally would?

Useful, but seems against the usual idea of a patrolling enemy? Nevermind, seems to only have moved after I loaded the same then aggro-ed and deaggro-ed.

And a Party Revive only heals the revived. mmm.

(15 edits)

Big issue… I can enter but can’t leave the Stringlers’ hidey-hole at the bottom of the room with the combination lock?? I thought that might’ve been part of the puzzle. Bottom or Below or whatever!


Thanks for making a great game that motivates me to play! Downloading!

Annd Formidos can climb. FFFFFFFFF. Good thing I made a safety save just for testing that~!

And I can still get more robes. Is it just because I applied the patch after finishing the quest? Well, at least I can get that chest now.

I was wondering how to use Friend Defender with Astra, then she got Poisoned and I figured it out. lol

Ooh, upgrade with Recipes! Cool! And I can’t accidentally use them up, even though I can sorta use them! Good! And finally found them all! Now to use them! Hmm. Useful if I need to use its specialty~!

Beat the Archer on a lower floor then went back up and had to fight it again? hmm… Not sure if that fits the info the guy gave. Or maybe I’m confusing my saves.

Fun riddle~! Now if only I weren’t being interrupted by enemies! heh.

(41 edits)

Visual bug: Auction Host’s menu overlaps with his name after completing the quest. Oh, because the new option is very long.

And I talked to him and the Journal didn’t update…

Annd the “Get in there!” guard is still there… Now to get that final (chest?) in the lab… And I can’t. Nor can I use Right Door to enter. mmm.

Bestiary implies I faced the final boss of this update early. heh. I assume the people in the Estate that didn’t move, will move next big update?

oooh, mouse movement allows easy Secret passage. And I don’t lose out on Cyblin Bestiary! Nice!

Why can I get endless robes? What can I make from them? hmmm. Imperial Cestus sure is interesting shield. Very much not a shield, even. hmmm.

Glad I talked to everyone. Now I know that this hotel is extra good! Heh, even Astra gets in on it. … And the 15 Turns actually builds up the more I walk around before fighting something?? It’s at 49 now…

ooh, that cutscene at the end! Cool! “big ol’ festa” > “big ol’ fiesta”?

Blacksmith’s got some new stuff, but nothing I want, so I didn’t buy…

Arkenvali West Potion Lab has no visible materials at the icon spot… Then again, the whole area is the lab?

Finally got the Lower access… And all my Blessed Bottles are in Jolts. I might have to use them up to get Holy Water. Or does Gleam Sand work?? I forget. Hope it does. Aida implies…

Can activate Rare Treat outside of battle, but not actually use it. heh.

Oh. Formidos ARE… That’s a lotta HP… Not gonna fight them for the Bestiary without full Star Burst first. Yep. … Annd can get warned about them multiple times.

Sharp Images too long immunity list… And combat against them involves interesting choices!


Heh, always funny when Don wastes his Overload by Blocking.

Minor thing, just testing my tactics against that boss for the night, with a strat that Astra doesn’t really help with. I keep trying to use Rare Treat. So tough to time it, but possible!

Bluff says that its target is User, instead of Brill, unlike all the self-targetting moves?

And it’s too Block-y. Triggers the Haunted Aegis even though I’m not really Blocking. Right. Forgot about that, because I’m pretty sure I tried to use Bluffed Aegis before? Probably? Also, nice use of synonyms for Shield!


Forgot that this boss’s poison lasts forever… mmmm. Maybe don’t ever try to use the Coronet this battle again.

And I can’t use Revive III as a heal, when no one’s KO’d. hmm.

And finally down to a one-on-one! … Oh. Second phase. Great. I was about to go to sleep heh. That’s what I get. Well, at least the couple is inadvertently fighting together.

Maybe give Astra a Stat Reference? But her skills are pretty obvious so maybe don’t need one? eh…

Finally. Done. Should’ve preserved more than just Brill, but heh, she can do it alone.

Sweet! Will download! Congrats on a smart and useful solution!

(1 edit)

Okay, just checked, was Blocking and then got Cement Shoes-ed. And my Block went down…

Something due to having Astra on the team?? Or some of my equips? Genji Shell, Cursed Coronet, Lifeshield Robe, Double Dragonstone, This Thing, Status Ward, Master’s Gift, Extra Edge, Mighty Signet, Time Heals All, Attack Focus x10, Battle Brooch, Catch Up, Magic Toxin Filter, Restoration

Dinner now. ttyl. Might not play again until tomorrow.

(10 edits)

Finally beating the triple threat of White Masks that trap me after the ledge, heh. Silencer’s Counter is weird with its timing and how Block is removed. Not sure if you want it this way:

I block, then I punch him, with the counter attack being so fast that I can block it instead of being vulnerable! Good for me, at least.


Tormentors’ special poison can’t be stopped or even ameliorated by anything? Not the Lifeshield Robe, nor the Magic Toxin Filter… Not even Time Heals All?

Oh. Those are Boss level HP amounts yeah, either Astra’s gonna save me somehow or I’m out of my depth… Good music too!

Ooh, I can use Check to evade the Curse’s timer. heh.

How would I survive Cement Shoes to Coup? hmm… Whelp, I’m giving up here. Onto another quest! Arkenvali? And Astra’s gone! heh. Finally found the secret passages! Just needed to look better!

And just wanted to check if the triple threat stays gone… but the Way Around isn’t working? Kitchen Battle… Yeah, I’m not doing this. Reload! Haha!~ Fun messages! And the triple threat is back. Okay, doing this quest last.

Thanks for patching so fast! I’ll probably not play for a few hours now, so have a nice reprieve from my reports! heh.

(36 edits)

EDIT: Note for later: Pre-defeated Cybin near second Statue? And I can Sample inside the Estate? But what do I get?? … And that 4 Magnetite battle is sorta laggy. eh. But only the start up, and then it’s smooth. And I still didn’t need to change! heh. Thanks, Astra! … So many chests-ish in the Estate? How do I get them? heh. What’s with all those people I can’t talk to on the second floor? And Statues I can’t interact with either… Dragon Statues being plot-important! Cool! … Okay, the triple threat is tough. Dang Silencer…

Woah, it’s hard to see the way out of Brumar, it only lights up green when activated?? Is that supposed to happen?

And journal hasn’t updated after arriving in Brumar, but who else would look at it? heh.

Not sure I should be able to Raft around the guards and climb onto the drawbridge or whatever?

And if I fall in Brumar to the dual colors battle, I end up in the Landing with Astra. Useful but probably not intended… Still, I’ll use it. Lol I can even do the Challenges with her! Heeeee. Such a good friend! Annnd trying to return undoes the cutscene. Except that Astra’s facing herself. heh.

Love fun commentary with patch notes! “It’s been taking a break for centuries, we’ll cut it a little slack.” indeed!

Finally took down the Ebon Queen, and now just being hit by Catalytic Surges. No Lasers or Parries, just Surges. Strange. I’ll give you a full equip list: 173 Max HP, Genji Shell, White Crown (good, no dupe even though drop message popped), Mythril Thread Robe, Ring of Endurance, Double Dragonstone, Status Ward, Master’s Gift, Extra Edge, Mighty Signet, Time Heals All, Attack Focus x2, Defense Focus x8, Battle Brooch, Magic Toxin Filter (x2 lol), Catch Up, Restoration

And got both battles done! “That aren’t us” indeed! I was thinking of the Queen of Diamonds, yes, as another elemental-based Queen.

Wind room info explains a lot indeed.

Glad they took turns indeed!! Now to do Frosty Reception! Because it’s closer. Or is it? Gotta think with portals. Oh, shortcuts. Forgot about those too. Gonna only return to the orphanage once all are done. Efficiency! Ish.

Is Brumar finally open?? Or is it one of the other 3 areas I can speak to?? hmm. Oh, new cutscene! Nice!

And didn’t even need to change to handle my first bit of Red Ice! Although Astra isn’t doing so hot. pun intended.

Lol, owner of the house jokes! I wonder how good Astra is at singing…

And my first Purples. Thankfully not more numbering than the Reds I, otherwise I’ll really take a beating. Annd now I see why Astra’s got the skills she does. And thankfully had a Star Burst saved up to save me without needing to change my clothes! heh

Astra’s not cured by Battle End. Annoying, but she’ll probably be fine if I leave and come back? I’ll be callous and let her fall and see. Oh, well, yes, leaving and coming back works.

Oh, got confused between detectives, gonna check out Dill, instead of Fremani… Lol have to go there anyway! … So many dialogue options! Fun!

And took the kindest option! Hope I don’t lose out on a Bestiary entry. heh. heh, I can leave through the right entrance but need to take the left. Heh. Robes. Statue keeps talking if I move up and down repeatedly, heh. …

Bestiary: Ebon King has a Reflective Mantle?? I don’t remember that…

Bestiary: Argent King doesn’t have a Light Volley, but Light Arrow Raid, Smite Arrows and Block… Eh. Volley, Raid, not a big diff heh

Serrature Entrance: Why do they think I’m here, > What do they think I’m here for, [? The original might work, I just can’t parse it, maybe.]

Good luck game making!