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I have to say, that's one of the nicest looking itch pages I've seen. Absolutely impeccable visual styling at all levels. I enjoyed the relatively freeform nature in which you could interact with (read: kill) all the NPCs, and I was half convinced I was going to end up bricking my save, but you accounted for it.

The gameplay was on the simpler side, but worked well for the amount of content there was. I would've liked to be able to hold down the button to move, but you accounting for tapping it multiple times worked well enough that it didn't detract from the game for me.

GREAT feedback Kevin. Thank you for such a long post. I hadn't even thought about holding the arrows to move, but playing a bunch of other games in the Jam I can see why that would be intuitive. I'd love to expand the gameplay down the road. Good luck with the Jam!