Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
(1 edit)

Looks good and reminds me a little bit of "Magical Drop" or "Money Puzzle Exchanger" with a turned sideways playing. I really like such kind of puzzle games, especially because it works for two players at the same time. This is always a feature, which i love in games, cause it simply brings the most fun. I see this, when some friends and i make retro-playing-parties. Consoles like the SNES or the NES have alot of these kind of puzzlers, on the C64 there are not so much. Therefore i am looking forward alot to "Puzzle Bobble" on the C64, which is in development and also to this game here.

Thanks! Magical Drop is probably my favorite match 3 game, and hoping I can add my own twist to these games. I'm really looking forward to Puzzle Bobble as well, it looks really promising. Now all I need to do is to finish this game before the jam is over :)

Yeah, i thought that you would like any of the games i mentioned.    :)   "Magical Drop" is really a fun game and "Money Puzzle Exchanger" and "Puzzle Bobble" too.

The only thing, which is a little bit sad in this new-coming "Puzzle Bobble" port is the fact, that it will have no CPU-opponents for the 2-player-mode. I mailed with the programmer about this, but he will not add this, cause he said, that the original arcade-version of "Puzzle Bobble" also don't has CPU-opponents. This is true, but all the successors in the "Puzzle Bobble" series then have CPU-opponents and playing against them in the 2-player-mode makes alot more fun, than solving alone the puzzles in my opinion. But okay, luckily at least a 2-player-simultan-mode for 2 human-players will be added to the new "Puzzle Bobble", cause this is a thing which i really miss in the C64-game "Monster Buster", which is very similar to "Puzzle Bobble". But sadly, often no second human player is available for playing, then CPU-opponents are superb to have in games. Preferably with adjustable difficulty-modes.

And now, to get back to your new game "Space Orbs"     :)    i wanted to ask you, if there is a chance, that such a CPU-opponent function will be included in your game? What do you think? Would be a big PLUS in my opinion, when you are alone at home and nevertheless you can still play the 2-player-mode in the game. If second player is human or CPU, who cares?     ;)