Yeah, i thought that you would like any of the games i mentioned. :) "Magical Drop" is really a fun game and "Money Puzzle Exchanger" and "Puzzle Bobble" too.
The only thing, which is a little bit sad in this new-coming "Puzzle Bobble" port is the fact, that it will have no CPU-opponents for the 2-player-mode. I mailed with the programmer about this, but he will not add this, cause he said, that the original arcade-version of "Puzzle Bobble" also don't has CPU-opponents. This is true, but all the successors in the "Puzzle Bobble" series then have CPU-opponents and playing against them in the 2-player-mode makes alot more fun, than solving alone the puzzles in my opinion. But okay, luckily at least a 2-player-simultan-mode for 2 human-players will be added to the new "Puzzle Bobble", cause this is a thing which i really miss in the C64-game "Monster Buster", which is very similar to "Puzzle Bobble". But sadly, often no second human player is available for playing, then CPU-opponents are superb to have in games. Preferably with adjustable difficulty-modes.
And now, to get back to your new game "Space Orbs" :) i wanted to ask you, if there is a chance, that such a CPU-opponent function will be included in your game? What do you think? Would be a big PLUS in my opinion, when you are alone at home and nevertheless you can still play the 2-player-mode in the game. If second player is human or CPU, who cares? ;)