Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ah, the stairs bug. My little brother found this one in a lot of stairs and I thought I'd got them all! Thanks for bringing this to my attention- I'll have it fixed in the next update.

The vampire bite victim can be healed by any Regen Formula- you're prompted with the basic formula first if you have it, then the other two.

(7 edits) (+1)

I *think* Vampire Bite Victim said "Regen Formula III" even though I only had the basic one.


And monsters managed to fight me from the ground I'm facing, even though that's on a different level?



---------------------------
Lastly, if I get the Random Merchant Harvest event, and leave, it seems spamming Harvest quick enough will guarantee the Merchant appearing again?
---------------------------
Actually, fighting Challenger Brain by using Starburst to wipe out everything else. Now I'm just punching its Blocking Face 19 HP to death. So slow! :rofl:

It's not even trying to kill me?

--------------------------
After battle chats are nice and funny!

---------------------
Should Ectoplasm be soaked even if the Water Formula misses?

(2 edits)

Unfortunately, it's difficult to check the height of those encounter events. I'd need to go back and do a lot of reworking to get all of them.

The World Map sample data for the region where the Merchant is appears to be correct- you might have just gotten lucky. That said, I will test the variable updates, just to be sure.

It looks like the Brain is bugged- I used the wrong syntax for the AI and it'll keep checking for a state it doesn't have instead of Block. I'll fix this soon.

I'll look into the Evade/Soften issue as well. I set it to apply on a "Before Eval" so that it would apply the Soften debuff to the damage; however, I could include a check on these Evals so that it doesn't apply if the attack's going to be dodged. That said, evasion is a rare mechanic; it shouldn't affect much.

This all shouldn't be too long to fix; I could probably have a patch out within the week.

EDIT: Okay, I'm definitely going to have to release a fix because I ran into a very major bug with a Medal the new update introduced. It's pretty late in the game, but if you find the "Friend Defender" Medal, don't equip it without a temporary ally until I have a hotfix out. (Fortunately, the medal explicitly is only useful if you have a temporary ally!)