Really fun idea with stellar presentation, well done!
I had some trouble with the platforming, but I think it'd be easily fixed with a drop shadow directly under the player. Other than that the core loop is really fun!
Criteria | Rank | Score* | Raw Score |
Does it use only two colors | #1 | 5.000 | 5.000 |
Theme | #5 | 4.063 | 4.063 |
Overall | #10 | 3.615 | 3.615 |
Music | #14 | 3.125 | 3.125 |
Art | #14 | 3.563 | 3.563 |
Originality | #20 | 3.375 | 3.375 |
Gameplay | #23 | 2.563 | 2.563 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Write down what effects you used.
dither
The game was hard to progress, I was not being able to judge how far each cube was and it was quite hard to correct yourself after jumping but looks like alot of effort went into the game.
EDIT: Turns out I was playing an early build... 🥴
A brutally tough 3D Downwell. I like it 👍
I'm terrible at it, but I like it 😁
I was having issues where moving the mouse didn't feel like it reoriented the player properly - where you'd expect to rotate the player and still have Up translating to "relative forward" - so I found my little guy frequently moving in unintended directions, which in turn made lining up those jumps onto tiny platforms far trickier than they should have been.
Once that's fixed, I can see this being something very neat and trippy - I was getting sort of "what if ZX Spectrum, but 3D?" vibes.
Okay, I've just started playing again just to get the feel for what was happening, and the issue's not there now...
I think I know what happened:
Once the jam had finished, I opened up every browser-playable game in its own tab... Then I went to bed as I was absolutely shattered.
I then left a bit of time before starting on playing through the games, so yeah, fair to say I was playing an older build... 😅
Right, I'm going to need to update my ratings - back in a few 👍
Fun game! I like the fast falling effect with the high sound! Movement is pretty har to control, because I think the gravity is too low
Too difficult ... I don't know where am I, where a jump ... But nice game :)
Sadly the control bug made it really difficult to progress. but the art and sound are really nice and apart from the bug its fun!
I really like what you did. The variety of items and blocks is honestly really nice.
My biggest grips is the clunkiness of the control, targeting the crates without getting killed gets pretty hard when movement starts shifting.
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