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Cave dweller's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #10 | 3.750 | 3.750 |
Originality | #13 | 3.667 | 3.667 |
Does it use only two colors | #14 | 4.833 | 4.833 |
Gameplay | #17 | 2.833 | 2.833 |
Overall | #18 | 3.292 | 3.292 |
Art | #24 | 3.083 | 3.083 |
Music | #41 | 1.583 | 1.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please enter the age limit.
18+
Write down what effects you used.
Alpha channel to make it easier to implement the background around the game as well as the ability to swap palettes (Still only 2 colors on the screen at a time)
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Comments
This is a cool game! I like the resource management system used. The art is also nice!
Interesting game
Is there anything after you mine the three types of minerals? The game has all the hallmarks of incremental resource/upgrade type game, i just wish the main drilling gameplay loop had more of a challenge. Others have mentioned but the inventory purchase will softlock the game if you don't upgrade the drill with enough resources. I like the retro aesthetics.
Has been enjoyed despite or maybe because of its simplicity.
I move so fast, it gets difficult to go through the door. Also made the mistake of purchasing inventory space first before a better drill, softlocking the game. Besides these, I actually enjoyed playing the game, and I can see some potential.
Funny game
Funny
It took me some times to understand where I was supposed to place the drill but I got the hang of it. Nice concept, too bad its so short
It took me some times to understand where I was supposed to place the drill but I got the hang of it. Nice concept, too bad its so short
Really like the retro look. I think I got softlocked after upgrading the inventory 4 times and not the drill, I couldn't mine anything after that.