Depending on what aspect you liked, you might enjoy my previous game YAGS? It's significantly longer (230,000+ words), but it's less about plot and more about developing friendships with other characters in relatively mundane interactions. (It's very much a slice-of-life game.)
If you liked the art, Wolfscade has another collabration "Blood and Lust" with Ertal Games that is a bit longer than Charles 2.0.