I couldn't place more than one object; after that, when I pressed space it acted like I was pressing the ui buttons instead.
The game looks really nice though, and from what I've been hearing in this comments section, you put a lot of work into it.
Criteria | Rank | Score* | Raw Score |
Devlog | #2 | n/a | n/a |
Graphics/Art | #5 | 3.389 | 3.389 |
Gameplay/Fun | #13 | 2.778 | 2.778 |
Overall | #14 | 2.708 | 2.708 |
Theme | #20 | 2.500 | 2.500 |
Audio | #27 | 2.167 | 2.167 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Godot, Aesprite, Affinity Designer
How does your game fit the theme?
The enemies in the game, mutant humans, come from an alternate reality through a portal (as explained in the prologue of the game).
Time is also money. And in this game money is power. So in other words, time is power!
Devlog link
https://goldendonkey.itch.io/time-is-power/devlog/477352/goedware-game-jam-7-devlog
Other things you want to share with the players of your game.
This game has gone through many iterations and is kind of a mash up of different mechanics. I recommend reading the how to play just to get an idea of what's actually going on, I barely even know haha!
Unfortunately it appears there is a bug on the final townhall which means you can't destroy it. If you make it that far, I'm afraid that's the end of the road!
I couldn't place more than one object; after that, when I pressed space it acted like I was pressing the ui buttons instead.
The game looks really nice though, and from what I've been hearing in this comments section, you put a lot of work into it.
Looks at clock... 1 hour has passed π!
GAMEPLAY
That was some hell of a job to pull this off in a weeks timeπ. I used to like the early Settlers games and this reminded me of it. Building and farming and attacking enemies. The pace is a bit slow at first but when you get more people it gradually speeds up and you can build faster and begin to attack. Very well worked out and a lot of game mechanics in this little game. Was fun to play and build and attack or just see those little folk run aroundπ.
GRAPHICS/ART
Simple pixel art and sometime difficult to recognize stuff, but it was a very coherent style and fitted all together. In 3D or 2.5D it would be even more amazing I think. Some extra effects during attack or build could be a nice polish in the future.
AUDIO
SFX were ok and menu music relaxing. But during the game I did not hear an audio background track. Is that correct? If so, such a relaxing background track during the game would make time fly by even fasterπ!
THEME
Alternate reality is checked and time is power also checked. Maybe could be some more but it is ok.
Overall very fun Settler's like kind of game to lose track of time. Well doneπͺ!
Really nice idea and fun gameplay. The pixel art looked really good too! I couldn't understand what my goal was, or what I needed to do at first. Maybe a tutorial would help. Overall good entry.
nice one man, love so much the pixel art x3, im not a very good player with this kind of games XD but i try it anyways. Liked so much, amazing work man x3
The game was really confusing at first and took me some time to understand but after that it was a fun experience and it's a well polished game.
The game is really polished, especially for a game jam and super fun to play! The mechanics were a bit confusing at first but after reading the game page I got the hang of it just fine. My only real criticism would be that the pacing is a bit slow for a game jam but that might just be me, nevertheless, it just goes to show how much content you managed to add in such a short time.
i couldn't understand how to play, or what my aim was, maybe a better tutorial could help, good game overall. keep going!
It looks quite interesting, unknowingly 30 minutes have passed. It's a very addictive game.
I played for a bit longer than I should have...
There was one small thing that annoyed me - sometimes I lost my cursor, either because it was off screen or it was hidden among many buildings.
The graphics are very charismatic, would love to see a more complete and polished version of the game!
Wow, what an experience! I, honestly really enjoyed it. It was quite fun to create a "world" and see it exponentially grow and not know why, lol. While a bit of a learning curve on how to play, the gameplay was enjoyable. The art was overall super fitting. Obviously the game could have used quite a bit of polish but you made the bones of professionally done game with tons of gameplay elements. With a bit more work, you could publish this game to Steam! Keep up the amazing development!
Idk what this means or if it is good... :)
Haha thanks a lot, glad you enjoyed playing it!
I can't believe you managed to do all of that without upgrading anything though, that must have taken ages! Definitely a huge learning curve, having to read the entire How To Play on itch just to get a sense of what's going on is not a great example, but thanks for the kind feedback!
Will definitely think about working on it again in the future for sure, I think it would be more suited for a survival or so genre now instead of the "RTS"? like it has at the moment with the orcs and stuff to fight... But I could definitely see!
I can't believe you typed all that in three minutes... Let's just say your game has an insane amount of depth, wow... I read about upgrading like two or three times but I still was unable to figure it out. :) I also did not really mess with the fight mode - Too much for me to take in at once. :) You definitely can still take the game in many directions. Good luck on whatever your future endeavors are!
It was really fun to build up an entire civilisation to see 99 people gathering and kicking the ennemies ass! I just couldn't destroy the ennemy town hall and the big walls after it :( Fun game! Good job!
game was overall pretty nice, a little confusing and the lack of music is a shame but except that it was pretty solid!
The concept is really good.... however, the balance of the buildings is completely off. It's extremely easy to clear all the enemies.
Also I think there's a bug that doesn't allow the player to destroy the enemy town hall to get access to the ending.
Other than that, the graphics/music are all pretty solid.
The controls are indeed complicated but after a while you get the hang of it.
Leave a comment
Log in with itch.io to leave a comment.