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(+1)

Sweet level! I love the lollipop enemies the most, excellent animations all around. Some nitpicks are that the player collision should only be at their feet, and the house and ground sprites are a little out of place due to the inconsistent pixel size and flat texture respectively.

I'm fully aware of the house being out of place due to scaling issue and outline, but what did you mean by this?


ground sprites are a little out of place due to the inconsistent pixel size and flat texture respectively.

if you can please elaborate more, I would love to improve my pixel art 

(+1)

Heyo! I meant to say:

  • the house sprite is out of place due to the inconsistent pixel size 
  • the ground tiles are out of place due to their flat texture (constant green) where everything else is nicely textured!

For example I love this scene's grass:

While this scene feels incomplete, possibly also due to the blocky patches of grass:

Hope this clarifies things! The game still looks great by the way, I'm just nitpicking at the things that I would change hahaha. Keep it up!

(+1)

ooo i gotcha now! yeah i got lazy with decorating so i stopped after that scene lol