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The effect the mouse position has on the player's movement is pretty janky now, if instability was what you were going for then I look forward to seeing you develop it in a way that makes movement fun and intuitive to the player on how they can optimize their movement. The size of UI elemeents and how close some are to others makes for a cluttered, confusing first impression

Cute art all around though.


Thanks you. We are going to develop later and delete some wired places such as the movement and some UI elements. Hopes next time will offer better game to you guys~ Your comments are considered as treasure for us~