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I really appreciate this constructive feedback! Thanks! The attack animation was put on the backburner and I unfortunately didn't get to it in time. Originally there was a purpose to not having a jump which didn't manifest itself. These are things I'll be working on in the future, thanks again!

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yea there is no need to add jumping to the game, it was just a suggestion

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Which is appreciated! I've been playing with some extra mobility options for a potential post-jam build. I'm thinking it will serve the combat system in the end too!