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(+1)

I really like the art style and the assembling effects! On the other side, the movement and attacking is pretty slow and just dont feel good maybe add jumping and make him hit faster and longer, also you cant really see where the collider for hitting enemies is, because the sword isnt moving at all

all in all: i like your game and i think you can easily add or improve attacking and probably also movement

I really appreciate this constructive feedback! Thanks! The attack animation was put on the backburner and I unfortunately didn't get to it in time. Originally there was a purpose to not having a jump which didn't manifest itself. These are things I'll be working on in the future, thanks again!

(+1)

yea there is no need to add jumping to the game, it was just a suggestion

(+1)

Which is appreciated! I've been playing with some extra mobility options for a potential post-jam build. I'm thinking it will serve the combat system in the end too!