I can tell you spent a lot of time on the controls! I didn't really feel the ritual vibe, but the light/dark mechanic seemed interesting and puzzle-y.
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Unlighted Ruins's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #5 | 4.000 | 4.000 |
Audio | #15 | 3.583 | 3.583 |
Fun | #21 | 3.583 | 3.583 |
Graphics | #28 | 3.500 | 3.500 |
Overall | #29 | 3.262 | 3.262 |
Accessibility | #32 | 2.833 | 2.833 |
Originality | #36 | 3.167 | 3.167 |
Theme | #67 | 2.167 | 2.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
Godot 3.5.1
Wildcards Used
Stay in the light
Game Description
You should collect fire in this platformer game.
How does your game tie into the theme?
collect fire to start a ritual (No animation due to the time limit)
Source(s)
N/A
Discord Username
M77mdsD#2349, AproposRobin#2374, therankofjedimaster#5497, sourjoe#1006
Participation Level (GWJ Only)
This is the first
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