Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

DeeperView game page

IT is an platformer shotter made for vimjam :)
Submitted by Developer-Fresh — 41 minutes, 26 seconds before the deadline
Add to collection

Play game

Deeper's itch.io page

Results

CriteriaRankScore*Raw Score
Music/Sound#1771.2911.667
Fun/Design#1881.5492.000
Theme/Limitation#1911.4201.833
Overall#1921.3941.800
Technical Implementation#1931.4201.833
Graphics/Animation#1931.2911.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game implement the focus, Multi-Use?
The Game Has a Positon Which can give the player any one power up which the player have to choose

Team Size

Solo (1)

Completeness

Unfinished Prototype

What tools did your team use to construct the game?
GDevelop

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Controls smooth enough. I enjoy the challenge of trying to shoot the enemies before they shoot me.

I would keep the weapon on Easy mode. It is useful for clearing the level of enemies, even if the enemies no longer shoot at the player.

Some of the jumps feel rather hard, even toward the beginning. I think the difficulty should climb a bit more gradually.

Music would be a nice addition. If you don't have the opportunity to team up with a composer, you can use attribution-only music, which is freely available for projects like these.

like it

Submitted

this game has a lot of potential, however when you hold up when jumping, when you touch the floor, you immediately start jumping again which threw me off quite a bit, also there are some jumps you can't make without using the jump potion which made me never try speed. the difficulty of the game did make it somewhat enjoyable

Submitted

This game has promise, but is very lacking. The game should really just have normal and hard difficulties as the easy takes away your weapon which actually makes things a little harder. While the characters are nice and the option buttons are clear, the contrast between the background and the platforms is very low, making it difficult to see the platforms if they don't have enemies or spikes. I would often find myself walking off the edges of the platforms even when I pressed the jump button and heard the sound effect for it. Lastly, there's no actual use of the focus of multi-use. While you have a single potion in the game that you can choose to use for speed or jump, it is impossible to win if you choose speed instead of jump as there is then a jump you cannot make if you upgraded your jump. There also seems to be no use of the theme of turn up the heat, so the fact that the required theme isn't actually being used makes it not seem to fit the game jam itself.

Developer

The use of the theme turn up the heat is that you choose your game's intensity :(

Submitted

Really Cool Game, I Didn't Really Know How To Play At First But Later The Game Felt Really Good After, I Like The Art. That All, Good Game ;P

Submitted

Nice