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Cheese Adventure's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #268 | 2.263 | 2.667 |
| Authenticity (use of resolution) | #295 | 3.206 | 3.778 |
| Overall | #313 | 2.310 | 2.722 |
| Gameplay | #329 | 1.886 | 2.222 |
| Graphics | #343 | 1.886 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
1
Was the resolution a challenge?
kinda
What did you learn?
rust
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Comments
A bit simple, but still a neat game. The enemies move at a good speed where they aren't trivial to avoid but still give you enough space to weave around them. The graphics/audio are quite basic, but still work well enough.
Good job for using rust and learning raylib. Gameplay could've been better, ah well :) If you had fun making it that's what's important.
Clear and simple game. +1 for rust and +1 for raylib )
Gameplay was a bit slow and basic. Maybe increase the speed a bit?
Controls could have been a bit more responsive, e.g. making the last pressed key take priority - right now you have to release the other keys before it will change direction.
Graphics were super simple - a simple background could have gone a long way.
I'm also not sure what the things chasing you are supposed to be
The music and sfx were cute thing, though a little repetitive.