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Definitely an interesting setup and a really well executed wave survival game.  There's some interesting bits of enemy variety and every enemy is legitimately a threat which is surprising.  Most of the time it's just once you get a horde that they are a threat.  But the setup of this game actually makes just a few quite dangerous.

Although I will say the game makes it a little hard to control at times with the fact that you never stop moving and also can't aim different from the direction you're moving.  Which means to actually shoot someone requires printing into their face relatively consistently.  Leading to your death to 3 or 4 enemies at once without much option to get out.  Although that may just be down to me not really seeing the health bars in the glow of the shots.


Though that does also sort of fit the games main mechanic of hacking, which is an interesting setup, it's a little surprising to die when your body dies the first time, but it makes a bit of sense eventually.  It just takes a bit of getting used to.  I will also say when you actually hack some oft he robots, they do seem to change their position as they're hacked.  Not sure why that happens, but it does happen, and it's.. a little weird to be honest.  It can help and it can also hurt.


Then there's CHRIS.. freakin chris.  Absolutely pain anytime he actually tries to help.  Now the concepts cool,. and it definitely mixes up the game a lot, but I will say, Chris just having you dodge, kinda feels more like a an AI sabotaging you, than an AI collaborating at times. Which can be hilarious, but when it happens too much randomly, it can get kinda annoying.  Maybe if there was a bit more of a consistent buff, on top of the dodge still being annoying, that could at least make it seem helpful?  

Some sort of buff, or some sort of enemy kill, or something?  Just to make it seem a little less like the AI is MURDERING you and more like the AI is actually helping rather than accidentally saving you.  


Other than that though, I feel like a bit more of an idea of what's happening on the map would be hopeful.  Cause at the moment the camera is SO zoomed in it feels like Ii can't really see much of anything.  An alternative could be some sort of zoom out ability that lets you see a bit more of the map (Could fit that "buff" from Chris I was talking about possibly).

Overall though a really interesting and visually well done top down shooter.  It sorta feels like a twin stick with one stick, but either way, quite well done.

Thank you so much for the review! I will consider everything you said in the full release, with some additional content!

More enemies, story mode with an ending and bosses, more bosses, a wider story or a dialog system with CHRIS, I'll make CHRIS the good guy (for now), better controls, more complex map, probably randomly generated rooms, and an upgrade system for CHRIS and his skills. Multiple endings in the story mode would be nice, and a plot twist at the end. 

Thanks again and have a nice day!