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Hacked In's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #43 | 4.358 | 4.358 |
Sound | #51 | 3.789 | 3.789 |
WOWIE! | #80 | 3.747 | 3.747 |
Fun | #112 | 3.674 | 3.674 |
Creativity | #195 | 3.726 | 3.726 |
On Topic | #325 | 3.400 | 3.400 |
Simplicity | #389 | 3.579 | 3.579 |
Ranked from 95 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Made it myself.
Credits
Lenki387
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Comments
Super fun! The visuals are very well done and I love all the juice. My biggest problem is the camera seeming to be far too zoomed in, it got a little nauseating for me because of that, which made it hard to play for a while. Also, when you are in a robot moving and aiming simultaneously makes it really hard to control. Great job on everything else though!
Thank you for playing! The camera is what it is because of the pixel perfect stuff and I think I can't to anything about it. I can make it follow the cursor which I think will be better. Also the controls are hard on purpose. Thanks again and have a nice day! :D
Really fun game! The visuals I amazing and I really like teh pixel effect! It really fun to continue playing and it feels very polished:)
Thank you!
I had no idea how hacking really looked... turns out all those movies were wrong :D
Visuals were really amazing! It took me some time to figure out what to do but i had a lot of fun then :)
Really sweet game!
Thank you! This is definitely how hacking works. :)
Thank you! I made better instructions in the description and I will make them more clear now.
Definitely an interesting setup and a really well executed wave survival game. There's some interesting bits of enemy variety and every enemy is legitimately a threat which is surprising. Most of the time it's just once you get a horde that they are a threat. But the setup of this game actually makes just a few quite dangerous.
Although I will say the game makes it a little hard to control at times with the fact that you never stop moving and also can't aim different from the direction you're moving. Which means to actually shoot someone requires printing into their face relatively consistently. Leading to your death to 3 or 4 enemies at once without much option to get out. Although that may just be down to me not really seeing the health bars in the glow of the shots.
Though that does also sort of fit the games main mechanic of hacking, which is an interesting setup, it's a little surprising to die when your body dies the first time, but it makes a bit of sense eventually. It just takes a bit of getting used to. I will also say when you actually hack some oft he robots, they do seem to change their position as they're hacked. Not sure why that happens, but it does happen, and it's.. a little weird to be honest. It can help and it can also hurt.
Then there's CHRIS.. freakin chris. Absolutely pain anytime he actually tries to help. Now the concepts cool,. and it definitely mixes up the game a lot, but I will say, Chris just having you dodge, kinda feels more like a an AI sabotaging you, than an AI collaborating at times. Which can be hilarious, but when it happens too much randomly, it can get kinda annoying. Maybe if there was a bit more of a consistent buff, on top of the dodge still being annoying, that could at least make it seem helpful?
Some sort of buff, or some sort of enemy kill, or something? Just to make it seem a little less like the AI is MURDERING you and more like the AI is actually helping rather than accidentally saving you.
Other than that though, I feel like a bit more of an idea of what's happening on the map would be hopeful. Cause at the moment the camera is SO zoomed in it feels like Ii can't really see much of anything. An alternative could be some sort of zoom out ability that lets you see a bit more of the map (Could fit that "buff" from Chris I was talking about possibly).
Overall though a really interesting and visually well done top down shooter. It sorta feels like a twin stick with one stick, but either way, quite well done.
Thank you so much for the review! I will consider everything you said in the full release, with some additional content!
More enemies, story mode with an ending and bosses, more bosses, a wider story or a dialog system with CHRIS, I'll make CHRIS the good guy (for now), better controls, more complex map, probably randomly generated rooms, and an upgrade system for CHRIS and his skills. Multiple endings in the story mode would be nice, and a plot twist at the end.
Thanks again and have a nice day!
I'm not the first person to say it, but the visuals are AMAZING! Can get a little overloading on screen with all the particles, though. Music is really good, too!
Don't really understand how I'm expected to fight the robots, though, since after hacking them, their bullets don't seem to do much damage to the other enemies. Am I just supposed to hack and eject to score points? Also, just a question, if C.H.R.I.S. is supposed to protect me, why does he sometimes not and I die?
Thank you for your feedback!
When you eject from a robot, you get less points then shooting and destroying it, but you can still jump from one robot to another whenever you want. C.H.R.I.S is sometimes dodging bullets for you, but that is not always the case. The AI is intentionally not the smartest and it would possibly be too easy to dodge bullets then. Thanks a lot for playing and posting this comment! :D
Simple concept that's absolutely sold by its visuals and juice. I want more ships, more levels, and a high score board. Please make a full release so I can have these :)
Thank you! Full release already in progress, and coming after the voting period. Android version of the game too. ;)
PS: more bosses too ;D
The game has amazing visuals and a nice concept!
Would love to see a full version with stuff like upgrading and idk
Thank you! I will make a full release, and also an android version.
This game is so great!! But where is the collab with AI?
Thank you! The AI dodges bullets for you if you didn't notice.
That's why sometimes he abruptly moves XD, thanks!!
Love this
The visuals , glow effects, and gameplay all are amazing
You did a great job!!
Thank you!
JUICY
Loved the visuals, and amazing idea for a game! I love jumping out last second and then just hijacking another bot- it just feels epic (lmao)
You truly deserve a top spot for this game, well done!
Thanks a lot for the comment!
Really great looking game ! Very difficult though ^_^
Thank you! :D
The visuals are stunning and it's polished to a mirror shine, but I can't help but be frustrated at the controls.
Thank you. The controls are intended to be like that, so you can't just stand in one place and shoot the enemies. It ecourages you for more intense gameplay style.
With all due respect, I disagree that that's the effect it has on gameplay patterns, the long ranged enemy attacks already do a good job of preventing camping and stagnation. It feels much more like the movement ultimately takes control away from the player without introducing new or unique approaches.
I love it!!!!!! awnjakebjhsbakjnd Amazing nakjbfebajkdbirfkubejwnaiewn
Thank you! :D sanjsncjadwnckafjkah
You speak my language bruda ianejneakjdsnlmakjdl
Enjoyable and fun game, the visuals are great and it's well polished.
I didn't see a zoom out button, but that's okay. Would be super useful to have though. Other than that great job
Thank you for the feedback! Zooming out isn't a thing because of the pixel perfect camera, but It would be good.
The game looks really good, it feels polished and is fun. Nice job!
Thank you!
Absolute banger
Thank you! :)
I just love those pixelated effects, they're easy to make but look awesome. Also the lighting is cool.
Thank you!
Love the graphics and sound effects! Just needs a little bit of polishing on the webgl project. Great game!
Thank you.
The AI dodging mechanich is one of the most original I've seen in the jam! Good work :)
The music is sick, fits the mood quite well! The visuals are also cool, but i found them confusing at times >.<
Thanks a lot! The point of all the particles was to make it messy so I think I managed to do that?