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(1 edit) (+1)

This is insane! It feels like the intro to a full-blown 2005 sci-fi immersive sim! Love the art, the atmosphere and the music! The enemy gibs are a very nice touch!

Some feedback:

  • It would be nice to have a full-auto weapon where you can just hold it down, or else add a cooldown between clicks to avoid spam clicking
  • The AI voice lines could have more character and maybe humor, but that's just subjective opinion
  • The reactor core restart could definitely use some more juicy animations, so the player feels like they've just rebooted a super powerful energy core

For a jam game this is truly amazing, EVEN with the recycled code and generated assets!

(+1)

Thanks! and thank you for the feedback!  I did have an overheat coded for the gun, but I couldn't get it feeling right, and without a visual element to explain the gun was overheating, I thought it would be confusing for players, so I commented it out, and said I'd come back to it and make a little UI element, or part of the gun that gets redder. But I didn't get around to it. I agree the voice lines are a little lacking, It's partially because my story/event/dialogue system is the wonkiest implementation I could have done, and also because It was swelteringly hot, and I couldn't finish recording soon enough so I could turn my AC back on. 

Definitely agree on the reactor core restart. I should have atleast added a bigger sound, or even some particle effects or something.

(+1)

The temperature was not ideal for game jamming in a lot of places last weekend that's for sure