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(+1)

Just curious, does the ghost AI in this work the same as in the arcade? it doesn't feel like the clydes go to the bottom left, but what I'm most curious about is if you fixed the error where the point the ghosts want to go is off by 2 on the left if you're facing up

(1 edit) (+1)

The ghosts AI work the same as in the original game except:

- i did fix the ghost's target being off when pacman is facing up (i was actually considering keeping it just to match the game)

- the target the ghosts go to in scatter mode is different per level so in the clyde level the clydes each have a target in a different corner.

In the secret last level which mimics the original map the scatter targets are in the right place.