Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics

I would like to see Mable's story through this one. You included her, and I would like to see similar events in the Mable version revisited in this one.
Well, not all the events, but like, she could hire you instead of Cruss, and you could take her on your ship to see Arfur.
Unlikely to happen, but I really want to see more of Mables story, even if it's through the eyes of someone else.

I an curious why the game asks if your body is male, female, futanari, or hermaphrodite, and then immeditately afterwards has the option to change it to something else in the character editor. Not complaining, lets me remove the vagina from the hermaphadite. Or, if I felt like it, remove all the reproductive organs. Honestly, I am actually curious why it asks about body type at all instead of just going straight to character editing.

They number of kinks I can adjust is much smaller than the kinks in Mable's story… That's kinda disheartening.

Bonus thought; it's my head canon that Cruss and Arfur are the same race or species.


I'm very happy to hear you're interested in Mable's story! If/when I get back into this game, I'd like to make that happen.

The game asking your body type is more just to set something up quickly in case you don't want to go through all the options. It's not difficult to set up or anything.

Less adjustable kinks mostly has to do with me understanding better now what I'm capable of making, and what's viable to allow the player to turn off (since having to account for disabled kinks can mean a lot of extra work for me.)

Will neither confirm nor deny your head canon XD

(1 edit)

Ah, I see… That's kinda a shame. I was hoping to see non-humanoid fetish scenes, among others implied in Mable's story, with my character. But not everyone wants that, oh well. What's here is good.

I'd like to mention that parts of the maps confuse me… There's (slightly) darker, non-grid areas of the map, and areas of the map that are transparent (Might be thinking of Mable's story, still waking up)… Is there any significance to them being seperate tiles?

Are labyrinths coming back? The labyrinths were facinating in Mable's story, though the last room was brutal if you weren't properly equiped. Randomly selected maps are pretty cool. Specifically randomly selected, as procedurally generated maps tend to actually be a lot of work and math to work properly, where as loading a full map when transitioning just needs the map to exist and then be selected via variable.

Rainy Skies actually has a good chance for non-humanoid fetish scenes if it gets developed. The non-grid areas just show the background. Just a design/aesthetics thing. I do very much like the labyrinths idea and am actually using it for another game. Undecided whether it would make a reappearance here though.