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Janitor's Roll's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #2522 | 2.908 | 2.908 |
| Overall | #2771 | 2.763 | 2.763 |
| Creativity | #2817 | 2.842 | 2.842 |
| Enjoyment | #2842 | 2.539 | 2.539 |
Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to roll a dice at the end of a level. Once you roll it, you will be taken to a randomly selected level. It's random every time, too.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Fun idea. I got stuck in the walls a few times, also really wanted enemies to get stunned after my hit. Other than that, nice take!
Nice idea! The combat wasn't really that fun, to be honest. That code level was a great surprise, but literally just turning some code into a level (instead of just making the ground look like code) didn't lead to the best level design. Whilst the game doesn't look the best overall, I really like that level transition!
Nice job with this fun platformer! You really surprised me with the level made from code, that was an awesome twist and clever level. I felt it tough to attack the enemies because of how much health they had and there was no knock-back on the attack, so I had to just avoid them. But great job! I also really liked the pixel art, in particular the tutorial level looks beautiful!
Fun platformer. I didn't realize the levels were random based on the dice rolls until I read it in the comments here. I think it would be nice to have a random order but maybe still be required to play through them all because I don't like missing content! =)